Core/Misc: Another batch of build fixes

This commit is contained in:
funjoker
2024-01-09 11:22:07 +01:00
parent 53afe6de90
commit cdbabe4463
2 changed files with 7 additions and 3 deletions

View File

@@ -2719,7 +2719,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
void SetHeirloom(uint32 slot, int32 itemId) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Heirlooms, slot), itemId); }
void SetHeirloomFlags(uint32 slot, uint32 flags) { SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::HeirloomFlags, slot), flags); }
void AddToy(int32 itemId, uint32 flags) { AddDynamicUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Toys)) = itemId; }
void AddToy(int32 itemId, uint32 /*flags*/) { AddDynamicUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Toys)) = itemId; }
void AddTransmogBlock(uint32 blockValue) { AddDynamicUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Transmog)) = blockValue; }
void AddTransmogFlag(uint32 slot, uint32 flag) { SetUpdateFieldFlagValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::Transmog, slot), flag); }

View File

@@ -4588,7 +4588,7 @@ void AuraEffect::HandleShieldBlockValuePercent(AuraApplication const* aurApp, ui
/*** POWER COST ***/
/********************************/
void AuraEffect::HandleModPowerCost(AuraApplication const* aurApp, uint8 mode, bool apply) const
void AuraEffect::HandleModPowerCost(AuraApplication const* /*aurApp*/, uint8 mode, bool /*apply*/) const
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
return;
@@ -4597,7 +4597,11 @@ void AuraEffect::HandleModPowerCost(AuraApplication const* aurApp, uint8 mode, b
if (!(GetMiscValueB() & (1 << POWER_MANA)))
return;
Unit* target = aurApp->GetTarget();
//Unit* target = aurApp->GetTarget();
//
//for (int i = 0; i < MAX_SPELL_SCHOOL; ++i)
// if (GetMiscValue() & (1 << i))
// target->ApplyModManaCostModifier(SpellSchools(i), GetAmount(), apply);
}
void AuraEffect::HandleArenaPreparation(AuraApplication const* aurApp, uint8 mode, bool apply) const