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Merge pull request #15258 from StormBytePP/6.x_fix_rigor_mortis
Core/Spell: Remove Rigor Mortis casting on DK creation and make Rigor Mortis spell be positive instead of negative. Fix by @Killyana and @killradio Closes #15248
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sql/updates/world/2015_08_23_00_world.sql
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sql/updates/world/2015_08_23_00_world.sql
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@@ -0,0 +1,3 @@
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-- Fix rigor mortis being caster upon DK creation which shouldn't
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-- Don't excluding just DK class because original value was 0 (all)
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UPDATE `playercreateinfo_cast_spell` SET `classMask`=925 WHERE `raceMask`=16 AND `spell`=73523;
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@@ -2918,6 +2918,7 @@ bool SpellInfo::_IsPositiveEffect(uint32 effIndex, bool deep) const
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case 62344: // Fists of Stone
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case 61819: // Manabonked! (item)
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case 61834: // Manabonked! (minigob)
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case 73523: // Rigor Mortis
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return true;
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default:
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break;
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