Fixed linker errors caused by my foolishness.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-11 21:24:09 -07:00
parent 0963cb3aea
commit ce29cfa7f7

View File

@@ -661,22 +661,22 @@ public:
bool IsDatabaseBound() const { return false; }
// Called when a player kills another player
virtual void OnPVPKill(Player *killer, Player *killed);
virtual void OnPVPKill(Player *killer, Player *killed) { }
// Called when a player kills a creature
virtual void OnCreatureKill(Player *killer, Creature *killed);
virtual void OnCreatureKill(Player *killer, Creature *killed) { }
// Called when a player is killed by a creature
virtual void OnPlayerKilledByCreature(Creature *killer, Player *killed);
virtual void OnPlayerKilledByCreature(Creature *killer, Player *killed) { }
// Called when a player's level changes (right before the level is applied)
virtual void OnLevelChanged(Player *player, uint8 newLevel);
virtual void OnLevelChanged(Player *player, uint8 newLevel) { }
// Called when a player's free talent points change (right before the change is applied)
virtual void OnFreeTalentPointsChanged(Player *player, uint32 points);
virtual void OnFreeTalentPointsChanged(Player *player, uint32 points) { }
// Called when a player's talent points are reset (right before the reset is done)
virtual void OnTalentsReset(Player *player, bool no_cost);
virtual void OnTalentsReset(Player *player, bool no_cost) { }
};
// Placed here due to ScriptRegistry::AddScript dependency.