Compile fix

This commit is contained in:
Aokromes
2017-02-10 05:58:52 +01:00
parent edd093304e
commit ce5a361470

View File

@@ -2084,7 +2084,7 @@ class spell_illidan_return_glaives : public SpellScriptLoader
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
GetHitUnit()->SendPlaySpellVisual(SPELL_GLAIVE_VISUAL_KIT);
GetHitUnit()->SendPlaySpellVisualKit(SPELL_GLAIVE_VISUAL_KIT,0);
if (Creature* caster = GetCaster()->ToCreature())
caster->DespawnOrUnsummon();
}