*Do not use CritterAI for player guardians.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-07-28 13:23:20 +02:00
parent 40b9fc57ed
commit cf1bfd1640

View File

@@ -71,7 +71,7 @@ namespace FactorySelector
else
ai_factory = ai_registry.GetRegistryItem("NullCreatureAI");
}
else if(creature->GetCreatureType() == CREATURE_TYPE_CRITTER)
else if(creature->GetCreatureType() == CREATURE_TYPE_CRITTER && !creature->HasSummonMask(SUMMON_MASK_GUARDIAN))
ai_factory = ai_registry.GetRegistryItem("CritterAI");
}