Don't save Call Stabled Pet aura on player save, since it is impossible to open the stable dialog when player is loaded.

--HG--
branch : trunk
This commit is contained in:
Xanadu
2010-07-31 03:23:14 +02:00
parent c298bdb662
commit cf4d89990e

View File

@@ -749,6 +749,10 @@ bool Aura::CanBeSaved() const
if (HasEffectType(SPELL_AURA_CONVERT_RUNE))
return false;
// No point in saving this, since the stable dialog can't be open on aura load anyway.
if (HasEffectType(SPELL_AURA_OPEN_STABLE))
return false;
return true;
}