Core/Commands: Fixed .damage command to work with spell schools caused by bad strtok usage

Closes #22280

(cherry picked from commit bc3da555fe)
This commit is contained in:
Shauren
2018-08-17 11:17:12 +02:00
parent abaf5d8068
commit cf4ec52d39

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@@ -2358,11 +2358,7 @@ public:
if (!target->IsAlive())
return true;
char* damageStr = strtok((char*)args, " ");
if (!damageStr)
return false;
int32 damage_int = atoi((char*)damageStr);
int32 damage_int = atoi((char*)str);
if (damage_int <= 0)
return true;