Core/DataStores: Dropped unused DB2 file

This commit is contained in:
Shauren
2016-01-10 23:26:45 +01:00
parent bc94bacce4
commit d00ba9587d
6 changed files with 1 additions and 13 deletions

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@@ -0,0 +1 @@
DROP TABLE IF EXISTS `area_group`;

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@@ -32,9 +32,6 @@ void HotfixDatabaseConnection::DoPrepareStatements()
"Reward, MinimumCriteria, SharesCriteria, CriteriaTree FROM achievement ORDER BY ID DESC", CONNECTION_SYNCH);
PREPARE_LOCALE_STMT(HOTFIX_SEL_ACHIEVEMENT, "SELECT ID, Title_lang, Description_lang, Reward_lang FROM achievement_locale WHERE locale = ?", CONNECTION_SYNCH);
// AreaGroup.db2
PrepareStatement(HOTFIX_SEL_AREA_GROUP, "SELECT ID FROM area_group ORDER BY ID DESC", CONNECTION_SYNCH);
// AreaGroupMember.db2
PrepareStatement(HOTFIX_SEL_AREA_GROUP_MEMBER, "SELECT ID, AreaGroupID, AreaID FROM area_group_member ORDER BY ID DESC", CONNECTION_SYNCH);

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@@ -32,8 +32,6 @@ enum HotfixDatabaseStatements
HOTFIX_SEL_ACHIEVEMENT,
HOTFIX_SEL_ACHIEVEMENT_LOCALE,
HOTFIX_SEL_AREA_GROUP,
HOTFIX_SEL_AREA_GROUP_MEMBER,
HOTFIX_SEL_AUCTION_HOUSE,

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@@ -25,7 +25,6 @@
#include "World.h"
DB2Storage<AchievementEntry> sAchievementStore("Achievement.db2", AchievementFormat, HOTFIX_SEL_ACHIEVEMENT);
DB2Storage<AreaGroupEntry> sAreaGroupStore("AreaGroup.db2", AreaGroupFormat, HOTFIX_SEL_AREA_GROUP);
DB2Storage<AreaGroupMemberEntry> sAreaGroupMemberStore("AreaGroupMember.db2", AreaGroupMemberFormat, HOTFIX_SEL_AREA_GROUP_MEMBER);
DB2Storage<AuctionHouseEntry> sAuctionHouseStore("AuctionHouse.db2", AuctionHouseFormat, HOTFIX_SEL_AUCTION_HOUSE);
DB2Storage<BarberShopStyleEntry> sBarberShopStyleStore("BarberShopStyle.db2", BarberShopStyleFormat, HOTFIX_SEL_BARBER_SHOP_STYLE);
@@ -201,7 +200,6 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale)
LOAD_DB2(sAchievementStore);
LOAD_DB2(sAreaGroupMemberStore);
LOAD_DB2(sAreaGroupStore);
LOAD_DB2(sBattlePetBreedQualityStore);
LOAD_DB2(sBattlePetBreedStateStore);
LOAD_DB2(sAuctionHouseStore);

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@@ -43,11 +43,6 @@ struct AchievementEntry
uint32 CriteriaTree; // 14
};
struct AreaGroupEntry
{
uint32 ID; // 0
};
struct AreaGroupMemberEntry
{
uint32 ID; // 0

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@@ -19,7 +19,6 @@
#define TRINITY_DB2SFRM_H
char const AchievementFormat[] = "niiissiiiiisiii";
char const AreaGroupFormat[] = "n";
char const AreaGroupMemberFormat[] = "nii";
char const AuctionHouseFormat[] = "niiis";
char const BarberShopStyleFormat[] = "nissfiii";