*Write update time diff into log to display server performance.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-30 18:03:26 -06:00
parent 8592e5606b
commit d088021a50
4 changed files with 37 additions and 1 deletions

View File

@@ -93,6 +93,7 @@ bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
std::string str = secsToTimeString(sWorld.GetUptime());
uint32 updateTime = sWorld.GetUpdateTime();
PSendSysMessage(_FULLVERSION); //char const* full;
//if(m_session)
@@ -105,6 +106,7 @@ bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
//PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
PSendSysMessage(LANG_UPTIME, str.c_str());
PSendSysMessage("Update time diff: %u.", updateTime);
return true;
}

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@@ -112,6 +112,9 @@ World::World()
m_defaultDbcLocale = LOCALE_enUS;
m_availableDbcLocaleMask = 0;
m_updateTimeSum = 0;
m_updateTimeCount = 0;
}
/// World destructor
@@ -989,6 +992,7 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_PVP_TOKEN_COUNT] = 1;
m_configs[CONFIG_NO_RESET_TALENT_COST] = sConfig.GetBoolDefault("NoResetTalentsCost", false);
m_configs[CONFIG_SHOW_KICK_IN_WORLD] = sConfig.GetBoolDefault("ShowKickInWorld", false);
m_configs[CONFIG_INTERVAL_LOG_UPDATE] = sConfig.GetIntDefault("RecordUpdateTimeDiffInterval", 60000);
std::string forbiddenmaps = sConfig.GetStringDefault("ForbiddenMaps", "");
char * forbiddenMaps = new char[forbiddenmaps.length() + 1];
@@ -1409,6 +1413,22 @@ void World::DetectDBCLang()
/// Update the World !
void World::Update(time_t diff)
{
m_updateTime = uint32(diff);
if(m_configs[CONFIG_INTERVAL_LOG_UPDATE])
{
if(m_updateTimeSum > m_configs[CONFIG_INTERVAL_LOG_UPDATE])
{
sLog.outString("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount());
m_updateTimeSum = m_updateTime;
m_updateTimeCount = 1;
}
else
{
m_updateTimeSum += m_updateTime;
++m_updateTimeCount;
}
}
///- Update the different timers
for(int i = 0; i < WUPDATE_COUNT; i++)
if(m_timers[i].GetCurrent()>=0)

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@@ -197,6 +197,7 @@ enum WorldConfigs
CONFIG_PVP_TOKEN_COUNT,
CONFIG_NO_RESET_TALENT_COST,
CONFIG_SHOW_KICK_IN_WORLD,
CONFIG_INTERVAL_LOG_UPDATE,
CONFIG_VALUE_COUNT
};
@@ -407,6 +408,8 @@ class World
time_t const& GetGameTime() const { return m_gameTime; }
/// Uptime (in secs)
uint32 GetUptime() const { return uint32(m_gameTime - m_startTime); }
/// Update time
uint32 GetUpdateTime() const { return m_updateTime; }
/// Get the maximum skill level a player can reach
uint16 GetConfigMaxSkillValue() const
@@ -524,6 +527,8 @@ class World
IntervalTimer m_timers[WUPDATE_COUNT];
uint32 mail_timer;
uint32 mail_timer_expires;
uint32 m_updateTime, m_updateTimeSum;
uint32 m_updateTimeCount;
typedef UNORDERED_MAP<uint32, Weather*> WeatherMap;
WeatherMap m_weathers;

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@@ -1251,12 +1251,20 @@ Ra.Secure = 1
# example: "538,90"
# Note that it's HIGHLY DISCOURAGED to forbid starting maps (0, 1, 530)!
#
# ShowKickInWorld
# ShowKickInWorld
# determines wether a message is broadcasted to the entire server when a player gets kicked
# Default: 0
# 1 = Enable
# 0 = Disable
#
# RecordUpdateTimeDiffInterval
# record update time diff to the log file
# update diff can be used as a criterion of performance
# diff < 300: good performance
# diff > 600: bad performance, may be caused by high cpu usage
# Default: 60000 (diff is written into log every 60000 ms or 1 minute.
# >0 = Interval
# 0 = Disable
###################################################################################################################
PlayerStart.AllReputation = 0
@@ -1271,3 +1279,4 @@ PvPToken.ItemID = 29434
PvPToken.ItemCount = 1
NoResetTalentsCost = 0
ShowKickInWorld = 0
RecordUpdateTimeDiffInterval = 60000