[7708] Continue chat command function declarations sorting. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-24 11:49:51 -05:00
parent 19f8ba8cc1
commit d0939b46b3
2 changed files with 21 additions and 18 deletions

View File

@@ -189,16 +189,18 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand goCommandTable[] =
{
{ "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
{ "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
{ "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
{ "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
{ "object", SEC_MODERATOR, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
{ "trigger", SEC_MODERATOR, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
{ "ticket", SEC_MODERATOR, false, &ChatHandler::HandleGoTicketCommand, "", NULL },
{ "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
{ "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
{ "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
{ "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
{ "ticket", SEC_MODERATOR, false, &ChatHandler::HandleGoTicketCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};

View File

@@ -189,6 +189,18 @@ class ChatHandler
bool HandleGMListIngameCommand(const char* args);
bool HandleGMVisibleCommand(const char* args);
bool HandleGoCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
bool HandleGoGraveyardCommand(const char* args);
bool HandleGoGridCommand(const char* args);
bool HandleGoObjectCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
bool HandleGoTicketCommand(const char* args);
bool HandleGuildCreateCommand(const char* args);
bool HandleGuildInviteCommand(const char* args);
bool HandleGuildUninviteCommand(const char* args);
@@ -264,6 +276,7 @@ class ChatHandler
bool HandleNpcAddCommand(const char* args);
bool HandleNpcAddMoveCommand(const char* args);
bool HandleNpcAddVendorItemCommand(const char* args);
bool HandleNpcAllowMovementCommand(const char* args);
bool HandleNpcChangeEntryCommand(const char *args);
bool HandleNpcChangeLevelCommand(const char* args);
bool HandleNpcDeleteCommand(const char* args);
@@ -295,6 +308,9 @@ class ChatHandler
bool HandleNpcSubNameCommand(const char* args);
//----------------------------------------------------------
bool HandlePDumpLoadCommand(const char *args);
bool HandlePDumpWriteCommand(const char *args);
bool HandleQuestAdd(const char * args);
bool HandleQuestRemove(const char * args);
bool HandleQuestComplete(const char * args);
@@ -452,12 +468,6 @@ class ChatHandler
bool HandleGUIDCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
bool HandleGoObjectCommand(const char* args);
bool HandleGoTicketCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
bool HandleGoGraveyardCommand(const char* args);
bool HandlePInfoCommand(const char* args);
bool HandleMuteCommand(const char* args);
bool HandleUnmuteCommand(const char* args);
@@ -466,13 +476,6 @@ class ChatHandler
bool HandleUnFreezeCommand(const char *args);
bool HandleListFreezeCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
bool HandleGoGridCommand(const char* args);
bool HandleNpcAllowMovementCommand(const char* args);
bool HandleGoCommand(const char* args);
bool HandleCooldownCommand(const char* args);
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
@@ -524,8 +527,6 @@ class ChatHandler
bool HandleMaxSkillCommand(const char* args);
bool HandleSetSkillCommand(const char* args);
bool HandleRespawnCommand(const char* args);
bool HandlePDumpLoadCommand(const char *args);
bool HandlePDumpWriteCommand(const char *args);
bool HandleComeToMeCommand(const char *args);
bool HandleCombatStopCommand(const char *args);