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*Merge.
--HG-- branch : trunk
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@@ -35,6 +35,7 @@
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#define CONTACT_DISTANCE 0.5f
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#define INTERACTION_DISTANCE 5.0f
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#define ATTACK_DISTANCE 5.0f
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#define MAX_VISIBILITY_DISTANCE (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells)
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#define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL) // default visible distance
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