Fix code style and compile from 7e1c556536

This commit is contained in:
kaelima
2011-12-16 17:19:05 +01:00
parent 970878f677
commit d10b0b74bd

View File

@@ -2304,16 +2304,17 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
if (Id == 30708)
return false;
break;
case SPELLFAMILY_ROGUE:
// Envenom (buff is positive effect but because of the damage effect its being counted as a negative effect)
switch(Id) {
case 32645:
case 32684:
case 57992:
case 57993:
case SPELLFAMILY_ROGUE:
switch (Id)
{
// Envenom must be considered as a positive effect even though it deals damage
case 32645: // Envenom (Rank 1)
case 32684: // Envenom (Rank 2)
case 57992: // Envenom (Rank 3)
case 57993: // Envenom (Rank 4)
return true;
default:
break
break;
}
break;
default: