Scripts/Commands: Change few commands to target current Player by default

This commit is contained in:
jackpoz
2015-05-17 16:16:32 +02:00
parent b5cc8c5b17
commit d1efb90ae8

View File

@@ -136,7 +136,7 @@ public:
return false;
}
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -164,17 +164,6 @@ public:
if (!*args)
return false;
// char* pmana = strtok((char*)args, " ");
// if (!pmana)
// return false;
// char* pmanaMax = strtok(NULL, " ");
// if (!pmanaMax)
// return false;
// int32 manam = atoi(pmanaMax);
// int32 mana = atoi(pmana);
int32 energy = atoi((char*)args)*10;
int32 energym = atoi((char*)args)*10;
@@ -185,7 +174,7 @@ public:
return false;
}
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -215,17 +204,6 @@ public:
if (!*args)
return false;
// char* pmana = strtok((char*)args, " ");
// if (!pmana)
// return false;
// char* pmanaMax = strtok(NULL, " ");
// if (!pmanaMax)
// return false;
// int32 manam = atoi(pmanaMax);
// int32 mana = atoi(pmana);
int32 rage = atoi((char*)args)*10;
int32 ragem = atoi((char*)args)*10;
@@ -236,7 +214,7 @@ public:
return false;
}
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -274,7 +252,7 @@ public:
return false;
}
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -390,7 +368,7 @@ public:
else
mark = atoi(pmark);
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (target == NULL)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -945,7 +923,7 @@ public:
return false;
}
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -986,7 +964,7 @@ public:
if (!*args)
return false;
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
@@ -1107,7 +1085,7 @@ public:
if (!*args)
return false;
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -1137,7 +1115,7 @@ public:
if (drunklevel > 100)
drunklevel = 100;
if (Player* target = handler->getSelectedPlayer())
if (Player* target = handler->getSelectedPlayerOrSelf())
target->SetDrunkValue(drunklevel);
return true;
@@ -1148,7 +1126,7 @@ public:
if (!*args)
return false;
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -1302,7 +1280,7 @@ public:
if (!*args)
return false;
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -1324,7 +1302,7 @@ public:
if (!*args)
return false;
Player* target = handler->getSelectedPlayer();
Player* target = handler->getSelectedPlayerOrSelf();
if (!target)
{