Send arena team name as uint8(0) in case of a nonrated match in MSG_PVP_LOG_DATA.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-12-22 16:14:44 +01:00
parent da35e70579
commit d2770029ae

View File

@@ -1343,9 +1343,9 @@ void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)
{
for (int8 i = 1; i >= 0; --i) // Rating difference per team first
{
*data << uint32(0);
*data << uint32(3000 + bg->m_ArenaTeamRatingChanges[i]);
*data << uint32(0); // added again in 3.1
*data << uint32(0); // Padding
*data << uint32(3000 + bg->m_ArenaTeamRatingChanges[i]); // rating change + 3000
*data << uint32(0); // added again in 3.1 - padding?
}
for (int8 i = 1; i >= 0; --i) // Send out arena team names per team
{
@@ -1356,8 +1356,9 @@ void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)
}
else // if (!bg->isRated())
{
*data << uint32(0) << uint32(0) << uint32(0);
*data << uint32(0) << uint32(0) << uint32(0);
// padding // /\rating // padding // team name
*data << uint32(0) << uint32(0) << uint32(0) << uint8(0);
*data << uint32(0) << uint32(0) << uint32(0) << uint8(0);
}
}