Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.

SmartAI Wiki is updated.
This commit is contained in:
kaelima
2011-06-12 17:50:23 +02:00
parent 78981e0855
commit d277ecc26a
3 changed files with 47 additions and 1 deletions

View File

@@ -1697,6 +1697,45 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
delete targets;
break;
}
case SMART_ACTION_SET_DYNAMIC_FLAG:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
return;
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
(*itr)->ToUnit()->SetUInt32Value(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
}
case SMART_ACTION_ADD_DYNAMIC_FLAG:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
return;
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
(*itr)->ToUnit()->SetFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
}
case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
return;
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
(*itr)->ToUnit()->RemoveFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
}
default:
sLog->outErrorDb("SmartScript::ProcessAction: Unhandled Action type %u", e.GetActionType());
break;

View File

@@ -771,6 +771,9 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e)
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1:
case SMART_ACTION_INTERRUPT_SPELL:
case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
case SMART_ACTION_SET_DYNAMIC_FLAG:
case SMART_ACTION_ADD_DYNAMIC_FLAG:
case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
break;
default:
sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);

View File

@@ -458,7 +458,11 @@ enum SMART_ACTION
SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // anim id
SMART_ACTION_END = 94,
SMART_ACTION_SET_DYNAMIC_FLAG = 94, // Flags
SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // Flags
SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // Flags
SMART_ACTION_END = 97,
};
struct SmartAction