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Core/MMaps: Handle path on same position
Handle path on the same polygon between 2 very close positions as a normal path.
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@@ -528,7 +528,14 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
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_pointPathLimit); // maximum number of points
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}
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if (pointCount < 2 || dtStatusFailed(dtResult))
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// Special case with start and end positions very close to each other
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if (_polyLength == 1 && pointCount == 1)
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{
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// First point is start position, append end position
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dtVcopy(&pathPoints[1 * VERTEX_SIZE], endPoint);
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pointCount++;
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}
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else if ( pointCount < 2 || dtStatusFailed(dtResult))
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{
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// only happens if pass bad data to findStraightPath or navmesh is broken
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// single point paths can be generated here
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