Script/Spells: Implemented Chaos Strike energize proc (#20840)

Thx @Ovahlord
This commit is contained in:
NoName
2017-11-18 18:53:18 +02:00
committed by joschiwald
parent 9f1a51deff
commit d295f2d362
2 changed files with 53 additions and 1 deletions

View File

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-- Proc Chaos Strike only by its two damage spells and only if they are critical hits
DELETE FROM `spell_proc` WHERE `SpellId`= 197125;
INSERT INTO `spell_proc` (`SpellId`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `SpellFamilyMask3`, `ProcFlags`, `SpellPhaseMask`, `HitMask`, `AttributesMask`, `Chance`, `Cooldown`, `Charges`) VALUES
(197125, 0x0, 107, 0x4000, 0x0, 0x0, 0x80000000, 0x0, 0x2, 0x2, 0x2, 0, 0, 0);
DELETE FROM `spell_script_names` WHERE `spell_id`= 197125;
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(197125, 'spell_dh_chaos_strike');