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Script/Spells: Implemented Chaos Strike energize proc (#20840)
Thx @Ovahlord
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sql/updates/world/master/2017_11_18_02_world.sql
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sql/updates/world/master/2017_11_18_02_world.sql
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-- Proc Chaos Strike only by its two damage spells and only if they are critical hits
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DELETE FROM `spell_proc` WHERE `SpellId`= 197125;
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INSERT INTO `spell_proc` (`SpellId`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `SpellFamilyMask3`, `ProcFlags`, `SpellPhaseMask`, `HitMask`, `AttributesMask`, `Chance`, `Cooldown`, `Charges`) VALUES
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(197125, 0x0, 107, 0x4000, 0x0, 0x0, 0x80000000, 0x0, 0x2, 0x2, 0x2, 0, 0, 0);
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DELETE FROM `spell_script_names` WHERE `spell_id`= 197125;
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(197125, 'spell_dh_chaos_strike');
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