Core/Scripts: Convert Warden Mellichar texts to creature_texts.

This commit is contained in:
Venugh
2012-01-13 21:59:21 +01:00
parent e6b159f7ea
commit d359c87908
2 changed files with 30 additions and 18 deletions

View File

@@ -231,14 +231,14 @@ class npc_millhouse_manastorm : public CreatureScript
enum eWardenSays
{
YELL_INTRO1 = -1552023,
YELL_INTRO2 = -1552024,
YELL_RELEASE1 = -1552025,
YELL_RELEASE2A = -1552026,
YELL_RELEASE2B = -1552027,
YELL_RELEASE3 = -1552028,
YELL_RELEASE4 = -1552029,
YELL_WELCOME = -1552030,
YELL_INTRO1 = 0,
YELL_INTRO2 = 1,
YELL_RELEASE1 = 2,
YELL_RELEASE2A = 3,
YELL_RELEASE2B = 4,
YELL_RELEASE3 = 5,
YELL_RELEASE4 = 6,
YELL_WELCOME = 7,
};
enum eWardenUnits
@@ -273,10 +273,10 @@ class npc_warden_mellichar : public CreatureScript
{
public:
npc_warden_mellichar()
: CreatureScript("npc_warden_mellichar")
npc_warden_mellichar() : CreatureScript("npc_warden_mellichar")
{
}
struct npc_warden_mellicharAI : public ScriptedAI
{
npc_warden_mellicharAI(Creature* creature) : ScriptedAI(creature)
@@ -329,7 +329,7 @@ class npc_warden_mellichar : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
DoScriptText(YELL_INTRO1, me);
Talk(YELL_INTRO1);
DoCast(me, SPELL_BUBBLE_VISUAL);
if (instance)
@@ -436,7 +436,7 @@ class npc_warden_mellichar : public CreatureScript
me->SummonCreature(ENTRY_MILLHOUSE, 413.292f, -148.378f, 42.56f, 6.27f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
case 4:
DoScriptText(YELL_RELEASE2B, me);
Talk(YELL_RELEASE2B);
break;
case 5:
switch (urand(0, 1))
@@ -462,7 +462,7 @@ class npc_warden_mellichar : public CreatureScript
break;
case 7:
me->SummonCreature(ENTRY_SKYRISS, 445.763f, -191.639f, 44.64f, 1.60f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
DoScriptText(YELL_WELCOME, me);
Talk(YELL_WELCOME);
break;
}
CanSpawn = false;
@@ -473,17 +473,17 @@ class npc_warden_mellichar : public CreatureScript
switch (Phase)
{
case 1:
DoScriptText(YELL_INTRO2, me);
Talk(YELL_INTRO2);
EventProgress_Timer = 10000;
++Phase;
break;
case 2:
DoScriptText(YELL_RELEASE1, me);
Talk(YELL_RELEASE1);
DoPrepareForPhase();
EventProgress_Timer = 7000;
break;
case 3:
DoScriptText(YELL_RELEASE2A, me);
Talk(YELL_RELEASE2A);
DoPrepareForPhase();
EventProgress_Timer = 10000;
break;
@@ -492,12 +492,12 @@ class npc_warden_mellichar : public CreatureScript
EventProgress_Timer = 15000;
break;
case 5:
DoScriptText(YELL_RELEASE3, me);
Talk(YELL_RELEASE3);
DoPrepareForPhase();
EventProgress_Timer = 15000;
break;
case 6:
DoScriptText(YELL_RELEASE4, me);
Talk(YELL_RELEASE4);
DoPrepareForPhase();
EventProgress_Timer = 15000;
break;