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Core/Battlegrounds: Avoid teleport players when relogin inside Strand of the Ancients (#27414)
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@@ -489,7 +489,8 @@ void BattlegroundSA::AddPlayer(Player* player)
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SendTransportInit(player);
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TeleportToEntrancePosition(player);
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if (!isInBattleground)
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TeleportToEntrancePosition(player);
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}
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void BattlegroundSA::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint32 /*team*/) { }
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