Core/Movement: Removed spline init parameter deprecated after jump rework

This commit is contained in:
Shauren
2025-11-29 00:53:54 +01:00
parent 28bcd97dc9
commit d3f2aee245
3 changed files with 1 additions and 22 deletions

View File

@@ -242,10 +242,6 @@ void MoveSpline::Initialize(MoveSplineInitArgs const& args)
float f_duration = MSToSec(spline_duration - effect_start_time);
vertical_acceleration = args.parabolic_amplitude * 8.f / (f_duration * f_duration);
}
else if (args.vertical_acceleration != 0.0f)
{
vertical_acceleration = args.vertical_acceleration;
}
}
}
}
@@ -309,7 +305,7 @@ bool MoveSplineInitArgs::_checkPathLengths()
}
MoveSplineInitArgs::MoveSplineInitArgs() : path_Idx_offset(0), velocity(0.f),
parabolic_amplitude(0.f), vertical_acceleration(0.0f), effect_start_point(0),
parabolic_amplitude(0.f), effect_start_point(0),
splineId(0), initialOrientation(0.f),
walk(false), HasVelocity(false), TransformForTransport(true)
{

View File

@@ -59,12 +59,6 @@ namespace Movement
* can't be combined with final animation
*/
void SetParabolic(float amplitude, int32 start_point);
/** Adds movement by parabolic trajectory
* @param vertical_acceleration vertical acceleration
* @param start_point point index on the path where parabolic movement starts
* can't be combined with final animation
*/
void SetParabolicVerticalAcceleration(float vertical_acceleration, int32 start_point);
/* Plays animation after movement done
* can't be combined with parabolic movement
*/
@@ -189,16 +183,6 @@ namespace Movement
{
args.effect_start_point = start_point;
args.parabolic_amplitude = amplitude;
args.vertical_acceleration = 0.0f;
args.flags.Parabolic = true;
args.animTier.reset();
}
inline void MoveSplineInit::SetParabolicVerticalAcceleration(float vertical_acceleration, int32 start_point)
{
args.effect_start_point = start_point;
args.parabolic_amplitude = 0.0f;
args.vertical_acceleration = vertical_acceleration;
args.flags.Parabolic = true;
args.animTier.reset();
}

View File

@@ -78,7 +78,6 @@ namespace Movement
int32 path_Idx_offset;
float velocity;
float parabolic_amplitude;
float vertical_acceleration;
int32 effect_start_point;
uint32 splineId;
float initialOrientation;