DB/World: Backport schema changes from 6.x branch (renames)

This commit is contained in:
Aokromes
2015-07-19 20:01:43 +02:00
parent bedcc764f4
commit d3fec662dd
5 changed files with 222 additions and 36 deletions

View File

@@ -0,0 +1,185 @@
-- areatrigger_teleport
ALTER TABLE `areatrigger_teleport`
CHANGE `id` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `name` `Name` TEXT CHARACTER SET utf8 COLLATE utf8_general_ci NULL DEFAULT NULL;
-- battleground_template
ALTER TABLE `battleground_template`
CHANGE `id` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0';
-- creature_equip_template
ALTER TABLE `creature_equip_template`
CHANGE `entry` `CreatureID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `id` `ID` TINYINT(3) UNSIGNED NOT NULL DEFAULT '1',
CHANGE `itemEntry1` `ItemID1` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `itemEntry2` `ItemID2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `itemEntry3` `ItemID3` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0';
-- creature_formations
ALTER TABLE `creature_formations`
CHANGE `leaderGUID` `leaderGUID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `memberGUID` `memberGUID` INT(10) UNSIGNED NOT NULL DEFAULT '0';
-- creature_model_info
ALTER TABLE `creature_model_info`
CHANGE `modelid` `DisplayID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `bounding_radius` `BoundingRadius` FLOAT NOT NULL DEFAULT '0',
CHANGE `combat_reach` `CombatReach` FLOAT NOT NULL DEFAULT '0',
CHANGE `gender` `Gender` TINYINT(3) UNSIGNED NOT NULL DEFAULT '2',
CHANGE `modelid_other_gender` `DisplayID_Other_Gender` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0';
-- gameobject_template
ALTER TABLE `gameobject_template`
CHANGE `data0` `Data0` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data1` `Data1` INT(11) NOT NULL DEFAULT '0',
CHANGE `data2` `Data2` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data3` `Data3` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data4` `Data4` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data5` `Data5` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data6` `Data6` INT(11) NOT NULL DEFAULT '0',
CHANGE `data7` `Data7` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data8` `Data8` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data9` `Data9` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data10` `Data10` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data11` `Data11` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data12` `Data12` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data13` `Data13` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data14` `Data14` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data15` `Data15` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data16` `Data16` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data17` `Data17` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data18` `Data18` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data19` `Data19` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data20` `Data20` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data21` `Data21` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data22` `Data22` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data23` `Data23` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data24` `Data24` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data25` `Data25` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data26` `Data26` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data27` `Data27` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data28` `Data28` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data29` `Data29` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data30` `Data30` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data31` `Data31` INT(10) UNSIGNED NOT NULL DEFAULT '0',
-- lfg_entrances -> lfg_dungeon_template
RENAME TABLE `lfg_entrances` TO `lfg_dungeon_template`;
-- npc_text
ALTER TABLE `npc_text`
CHANGE `prob0` `Probability0` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob1` `Probability1` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob2` `Probability2` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob3` `Probability3` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob4` `Probability4` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob5` `Probability5` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob6` `Probability6` FLOAT NOT NULL DEFAULT '0',
CHANGE `prob7` `Probability7` FLOAT NOT NULL DEFAULT '0';
-- npc_trainer
ALTER TABLE `npc_trainer`
CHANGE `entry` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `spell` `SpellID` MEDIUMINT(8) NOT NULL DEFAULT '0',
CHANGE `spellcost` `MoneyCost` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `reqskill` `ReqSkillLine` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `reqskillvalue` `ReqSkillRank` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `reqlevel` `ReqLevel` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0';
-- page_text
ALTER TABLE `page_text`
CHANGE `entry` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `text` `Text` LONGTEXT CHARACTER SET utf8 COLLATE utf8_general_ci NOT NULL,
CHANGE `next_page` `NextPageID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `VerifiedBuild` `VerifiedBuild` SMALLINT(5) NULL DEFAULT '0';
-- player_xp_for_level
ALTER TABLE `player_xp_for_level`
CHANGE `lvl` `Level` TINYINT(3) UNSIGNED NOT NULL,
CHANGE `xp_for_next_level` `Experience` INT(10) UNSIGNED NOT NULL;
-- points_of_interest
ALTER TABLE `points_of_interest`
CHANGE `entry` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `x` `PositionX` FLOAT NOT NULL DEFAULT '0',
CHANGE `y` `PositionY` FLOAT NOT NULL DEFAULT '0',
CHANGE `icon` `Icon` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `flags` `Flags` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `data` `Data` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `icon_name` `Name` TEXT CHARACTER SET utf8 COLLATE utf8_general_ci NOT NULL;
-- quest_poi
ALTER TABLE `quest_poi`
CHANGE `questId` `QuestID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `objIndex` `ObjectiveIndex` INT(11) NOT NULL DEFAULT '0',
CHANGE `mapid` `MapID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `FloorId` `Floor` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `unk3` `Priority` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `unk4` `Flags` INT(10) UNSIGNED NOT NULL DEFAULT '0';
-- quest_poi_points
ALTER TABLE `quest_poi_points`
CHANGE `questId` `QuestID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `id` `Idx1` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `idx` `Idx2` INT(10) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `x` `X` INT(11) NOT NULL DEFAULT '0',
CHANGE `y` `Y` INT(11) NOT NULL DEFAULT '0';
-- quest_template
ALTER TABLE `quest_template`
CHANGE `Id` `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `Level` `QuestLevel` smallint(3) NOT NULL DEFAULT '1',
CHANGE `ZoneOrSort` `QuestSortID` smallint(6) NOT NULL DEFAULT '0',
CHANGE `Type` `QuestType` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `SuggestedPlayers` `SuggestedGroupNum` tinyint(3) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardTitleId` `RewardTitle` tinyint(3) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemId1` `RewardItem1` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemId2` `RewardItem2` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemId3` `RewardItem3` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemId4` `RewardItem4` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemCount1` `RewardAmount1` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemCount2` `RewardAmount2` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemCount3` `RewardAmount3` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardItemCount4` `RewardAmount4` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemId1` `RewardChoiceItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemId2` `RewardChoiceItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemId3` `RewardChoiceItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemId4` `RewardChoiceItemID4` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemId5` `RewardChoiceItemID5` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemId6` `RewardChoiceItemID6` mediumint(8) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemCount1` `RewardChoiceItemQuantity1` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemCount2` `RewardChoiceItemQuantity2` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemCount3` `RewardChoiceItemQuantity3` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemCount4` `RewardChoiceItemQuantity4` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemCount5` `RewardChoiceItemQuantity5` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardChoiceItemCount6` `RewardChoiceItemQuantity6` smallint(5) unsigned NOT NULL DEFAULT '0',
CHANGE `RewardFactionId1` `RewardFactionID1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
CHANGE `RewardFactionId2` `RewardFactionID2` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
CHANGE `RewardFactionId3` `RewardFactionID3` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
CHANGE `RewardFactionId4` `RewardFactionID4` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
CHANGE `RewardFactionId5` `RewardFactionID5` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
CHANGE `RewardFactionValueId1` `RewardFactionValue1` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueId2` `RewardFactionValue2` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueId3` `RewardFactionValue3` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueId4` `RewardFactionValue4` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueId5` `RewardFactionValue5` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueIdOverride1` `RewardFactionOverride1` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueIdOverride2` `RewardFactionOverride2` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueIdOverride3` `RewardFactionOverride3` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueIdOverride4` `RewardFactionOverride4` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `RewardFactionValueIdOverride5` `RewardFactionOverride5` mediumint(8) NOT NULL DEFAULT '0',
CHANGE `Title` `LogTitle` text,
CHANGE `Objectives` `LogDescription` text,
CHANGE `Details` `QuestDescription` text,
CHANGE `CompletedText` `QuestCompletionLog` text;
-- spell_target_position
ALTER TABLE `spell_target_position`
CHANGE `id` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Identifier',
CHANGE `effIndex` `EffectIndex` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `target_map` `MapID` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0',
CHANGE `target_position_x` `PositionX` FLOAT NOT NULL DEFAULT '0',
CHANGE `target_position_y` `PositionY` FLOAT NOT NULL DEFAULT '0',
CHANGE `target_position_z` `PositionZ` FLOAT NOT NULL DEFAULT '0',
CHANGE `target_orientation` `Orientation` FLOAT NOT NULL DEFAULT '0';

View File

@@ -770,7 +770,7 @@ void BattlegroundMgr::LoadBattlegroundTemplates()
_battlegroundTemplates.clear();
// 0 1 2 3 4 5 6 7 8 9 10 11
QueryResult result = WorldDatabase.Query("SELECT id, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, AllianceStartLoc, AllianceStartO, HordeStartLoc, HordeStartO, StartMaxDist, Weight, ScriptName FROM battleground_template");
QueryResult result = WorldDatabase.Query("SELECT ID, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, AllianceStartLoc, AllianceStartO, HordeStartLoc, HordeStartO, StartMaxDist, Weight, ScriptName FROM battleground_template");
if (!result)
{
TC_LOG_ERROR("server.loading", ">> Loaded 0 battlegrounds. DB table `battleground_template` is empty.");

View File

@@ -210,7 +210,7 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */)
LFGDungeonContainer::iterator dungeonItr = LfgDungeonStore.find(dungeonId);
if (dungeonItr == LfgDungeonStore.end())
{
TC_LOG_ERROR("sql.sql", "table `lfg_entrances` contains coordinates for wrong dungeon %u", dungeonId);
TC_LOG_ERROR("sql.sql", "table `lfg_dungeon_template` contains coordinates for wrong dungeon %u", dungeonId);
continue;
}

View File

@@ -1127,8 +1127,8 @@ void ObjectMgr::LoadEquipmentTemplates()
{
uint32 oldMSTime = getMSTime();
// 0 1 2 3 4
QueryResult result = WorldDatabase.Query("SELECT entry, id, itemEntry1, itemEntry2, itemEntry3 FROM creature_equip_template");
// 0 1 2 3 4
QueryResult result = WorldDatabase.Query("SELECT CreatureID, ID, ItemID1, ItemID2, ItemID3 FROM creature_equip_template");
if (!result)
{
@@ -1264,7 +1264,8 @@ void ObjectMgr::LoadCreatureModelInfo()
{
uint32 oldMSTime = getMSTime();
QueryResult result = WorldDatabase.Query("SELECT modelid, bounding_radius, combat_reach, gender, modelid_other_gender FROM creature_model_info");
// 0 1 2 3 4
QueryResult result = WorldDatabase.Query("SELECT DisplayID, BoundingRadius, CombatReach, Gender, DisplayID_Other_Gender FROM creature_model_info");
if (!result)
{
@@ -3666,8 +3667,8 @@ void ObjectMgr::LoadPlayerInfo()
for (uint8 level = 0; level < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL); ++level)
_playerXPperLevel[level] = 0;
// 0 1
QueryResult result = WorldDatabase.Query("SELECT lvl, xp_for_next_level FROM player_xp_for_level");
// 0 1
QueryResult result = WorldDatabase.Query("SELECT Level, Experience FROM player_xp_for_level");
if (!result)
{
@@ -3839,24 +3840,24 @@ void ObjectMgr::LoadQuests()
mExclusiveQuestGroups.clear();
QueryResult result = WorldDatabase.Query("SELECT "
//0 1 2 3 4 5 6 7 8 9 10 11 12
"Id, Method, Level, MinLevel, MaxLevel, ZoneOrSort, Type, SuggestedPlayers, LimitTime, RequiredClasses, RequiredRaces, RequiredSkillId, RequiredSkillPoints, "
//0 1 2 3 4 5 6 7 8 9 10 11 12
"ID, Method, QuestLevel, MinLevel, MaxLevel, QuestSortID, QuestType, SuggestedGroupNum, LimitTime, RequiredClasses, RequiredRaces, RequiredSkillId, RequiredSkillPoints, "
// 13 14 15 16 17 18 19 20
"RequiredFactionId1, RequiredFactionId2, RequiredFactionValue1, RequiredFactionValue2, RequiredMinRepFaction, RequiredMaxRepFaction, RequiredMinRepValue, RequiredMaxRepValue, "
// 21 22 23 24 25 26 27 28 29 30 31
"PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestIdChain, RewardXPId, RewardOrRequiredMoney, RewardMoneyMaxLevel, RewardSpell, RewardSpellCast, RewardHonor, RewardHonorMultiplier, "
// 32 33 34 35 36 37 38 39 40 41 42 43
"RewardMailTemplateId, RewardMailDelay, SourceItemId, SourceItemCount, SourceSpellId, Flags, SpecialFlags, MinimapTargetMark, RewardTitleId, RequiredPlayerKills, RewardTalents, RewardArenaPoints, "
"RewardMailTemplateId, RewardMailDelay, SourceItemId, SourceItemCount, SourceSpellId, Flags, SpecialFlags, MinimapTargetMark, RewardTitle, RequiredPlayerKills, RewardTalents, RewardArenaPoints, "
// 44 45 46 47 48 49 50 51 52 53 54 55 56
"RewardSkillId, RewardSkillPoints, RewardReputationMask, QuestGiverPortrait, QuestTurnInPortrait, RewardItemId1, RewardItemId2, RewardItemId3, RewardItemId4, RewardItemCount1, RewardItemCount2, RewardItemCount3, RewardItemCount4, "
"RewardSkillId, RewardSkillPoints, RewardReputationMask, QuestGiverPortrait, QuestTurnInPortrait, RewardItem1, RewardItem2, RewardItem3, RewardItem4, RewardAmount1, RewardAmount, RewardAmount3, RewardAmount4, "
// 57 58 59 60 61 62 63 64 65 66 67 68
"RewardChoiceItemId1, RewardChoiceItemId2, RewardChoiceItemId3, RewardChoiceItemId4, RewardChoiceItemId5, RewardChoiceItemId6, RewardChoiceItemCount1, RewardChoiceItemCount2, RewardChoiceItemCount3, RewardChoiceItemCount4, RewardChoiceItemCount5, RewardChoiceItemCount6, "
"RewardChoiceItemID1, RewardChoiceItemID2, RewardChoiceItemID3, RewardChoiceItemID4, RewardChoiceItemID5, RewardChoiceItemID6, RewardChoiceItemQuantity1, RewardChoiceItemQuantity2, RewardChoiceItemQuantity3, RewardChoiceItemQuantity14, RewardChoiceItemQuantity5, RewardChoiceItemQuantity6, "
// 69 70 71 72 73 74 75 76 77 78
"RewardFactionId1, RewardFactionId2, RewardFactionId3, RewardFactionId4, RewardFactionId5, RewardFactionValueId1, RewardFactionValueId2, RewardFactionValueId3, RewardFactionValueId4, RewardFactionValueId5, "
"RewardFactionID1, RewardFactionID2, RewardFactionID3, RewardFactionID4, RewardFactionID5, RewardFactionValue1, RewardFactionValue2, RewardFactionValue3, RewardFactionValue4, RewardFactionValue5, "
// 79 80 81 82 83
"RewardFactionValueIdOverride1, RewardFactionValueIdOverride2, RewardFactionValueIdOverride3, RewardFactionValueIdOverride4, RewardFactionValueIdOverride5, "
"RewardFactionOverride1, RewardFactionOverride2, RewardFactionOverride3, RewardFactionOverride4, RewardFactionOverride5, "
// 84 85 86 87 88 89 90 91 92 93 94
"PointMapId, PointX, PointY, PointOption, Title, Objectives, Details, EndText, CompletedText, OfferRewardText, RequestItemsText, "
"PointMapId, PointX, PointY, PointOption, LogTitle, LogDescription, QuestDescription, EndText, QuestCompletionLog, OfferRewardText, RequestItemsText, "
// 95 96 97 98 99 100 101 102
"RequiredNpcOrGo1, RequiredNpcOrGo2, RequiredNpcOrGo3, RequiredNpcOrGo4, RequiredNpcOrGoCount1, RequiredNpcOrGoCount2, RequiredNpcOrGoCount3, RequiredNpcOrGoCount4, "
// 103 104 105 106 107 108 109 110
@@ -5190,7 +5191,7 @@ void ObjectMgr::LoadPageTexts()
uint32 oldMSTime = getMSTime();
// 0 1 2
QueryResult result = WorldDatabase.Query("SELECT entry, text, next_page FROM page_text");
QueryResult result = WorldDatabase.Query("SELECT ID, Text, NextPageID FROM page_text");
if (!result)
{
@@ -5418,14 +5419,14 @@ void ObjectMgr::LoadGossipText()
uint32 oldMSTime = getMSTime();
QueryResult result = WorldDatabase.Query("SELECT ID, "
"text0_0, text0_1, BroadcastTextID0, lang0, prob0, em0_0, em0_1, em0_2, em0_3, em0_4, em0_5, "
"text1_0, text1_1, BroadcastTextID1, lang1, prob1, em1_0, em1_1, em1_2, em1_3, em1_4, em1_5, "
"text2_0, text2_1, BroadcastTextID2, lang2, prob2, em2_0, em2_1, em2_2, em2_3, em2_4, em2_5, "
"text3_0, text3_1, BroadcastTextID3, lang3, prob3, em3_0, em3_1, em3_2, em3_3, em3_4, em3_5, "
"text4_0, text4_1, BroadcastTextID4, lang4, prob4, em4_0, em4_1, em4_2, em4_3, em4_4, em4_5, "
"text5_0, text5_1, BroadcastTextID5, lang5, prob5, em5_0, em5_1, em5_2, em5_3, em5_4, em5_5, "
"text6_0, text6_1, BroadcastTextID6, lang6, prob6, em6_0, em6_1, em6_2, em6_3, em6_4, em6_5, "
"text7_0, text7_1, BroadcastTextID7, lang7, prob7, em7_0, em7_1, em7_2, em7_3, em7_4, em7_5 "
"text0_0, text0_1, BroadcastTextID0, lang0, Probability0, em0_0, em0_1, em0_2, em0_3, em0_4, em0_5, "
"text1_0, text1_1, BroadcastTextID1, lang1, Probability1, em1_0, em1_1, em1_2, em1_3, em1_4, em1_5, "
"text2_0, text2_1, BroadcastTextID2, lang2, Probability2, em2_0, em2_1, em2_2, em2_3, em2_4, em2_5, "
"text3_0, text3_1, BroadcastTextID3, lang3, Probability3, em3_0, em3_1, em3_2, em3_3, em3_4, em3_5, "
"text4_0, text4_1, BroadcastTextID4, lang4, Probability4, em4_0, em4_1, em4_2, em4_3, em4_4, em4_5, "
"text5_0, text5_1, BroadcastTextID5, lang5, Probability5, em5_0, em5_1, em5_2, em5_3, em5_4, em5_5, "
"text6_0, text6_1, BroadcastTextID6, lang6, Probability6, em6_0, em6_1, em6_2, em6_3, em6_4, em6_5, "
"text7_0, text7_1, BroadcastTextID7, lang7, Probability7, em7_0, em7_1, em7_2, em7_3, em7_4, em7_5 "
"FROM npc_text");
@@ -6187,8 +6188,8 @@ void ObjectMgr::LoadAreaTriggerTeleports()
_areaTriggerStore.clear(); // need for reload case
// 0 1 2 3 4 5
QueryResult result = WorldDatabase.Query("SELECT id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
// 0 1 2 3 4 5
QueryResult result = WorldDatabase.Query("SELECT ID, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty.");
@@ -6635,11 +6636,11 @@ void ObjectMgr::LoadGameObjectTemplate()
// 0 1 2 3 4 5 6 7 8 9 10 11 12
QueryResult result = WorldDatabase.Query("SELECT entry, type, displayId, name, IconName, castBarCaption, unk1, faction, flags, size, questItem1, questItem2, questItem3, "
// 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
"questItem4, questItem5, questItem6, data0, data1, data2, data3, data4, data5, data6, data7, data8, data9, data10, data11, data12, "
"questItem4, questItem5, questItem6, Data0, Data1, Data2, Data3, Data4, Data5, Data6, Data7, Data8, Data9, Data10, Data11, Data12, "
// 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
"data13, data14, data15, data16, data17, data18, data19, data20, data21, data22, data23, data24, data25, data26, data27, data28, "
"Data13, Data14, Data15, Data16, Data17, Data18, Data19, Data20, Data21, Data22, Data23, Data24, Data25, Data26, Data27, Data28, "
// 45 46 47 48 49 50
"data29, data30, data31, unkInt32, AIName, ScriptName "
"Data29, Data30, Data31, unkInt32, AIName, ScriptName "
"FROM gameobject_template");
if (!result)
@@ -7283,7 +7284,7 @@ void ObjectMgr::LoadPointsOfInterest()
uint32 count = 0;
// 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT entry, x, y, icon, flags, data, icon_name FROM points_of_interest");
QueryResult result = WorldDatabase.Query("SELECT ID, PositionX, PositionY, Icon, Flags, Data, Name FROM points_of_interest");
if (!result)
{
@@ -7329,7 +7330,7 @@ void ObjectMgr::LoadQuestPOI()
uint32 count = 0;
// 0 1 2 3 4 5 6 7
QueryResult result = WorldDatabase.Query("SELECT questId, id, objIndex, mapid, WorldMapAreaId, FloorId, unk3, unk4 FROM quest_poi order by questId");
QueryResult result = WorldDatabase.Query("SELECT QuestID, id, ObjectiveIndex, MapID, WorldMapAreaId, Floor, Priority, Flags FROM quest_poi order by QuestID");
if (!result)
{
@@ -7338,7 +7339,7 @@ void ObjectMgr::LoadQuestPOI()
}
// 0 1 2 3
QueryResult points = WorldDatabase.Query("SELECT questId, id, x, y FROM quest_poi_points ORDER BY questId DESC, idx");
QueryResult points = WorldDatabase.Query("SELECT QuestID, Idx1, X, Y FROM quest_poi_points ORDER BY QuestID DESC, Idx2");
std::vector<std::vector<std::vector<QuestPOIPoint> > > POIs;
@@ -8311,9 +8312,9 @@ void ObjectMgr::LoadTrainerSpell()
// For reload case
_cacheTrainerSpellStore.clear();
QueryResult result = WorldDatabase.Query("SELECT b.entry, a.spell, a.spellcost, a.reqskill, a.reqskillvalue, a.reqlevel FROM npc_trainer AS a "
"INNER JOIN npc_trainer AS b ON a.entry = -(b.spell) "
"UNION SELECT * FROM npc_trainer WHERE spell > 0");
QueryResult result = WorldDatabase.Query("SELECT b.ID, a.SpellID, a.MoneyCost, a.ReqSkillLine, a.ReqSkillRank, a.ReqLevel FROM npc_trainer AS a "
"INNER JOIN npc_trainer AS b ON a.ID = -(b.SpellID) "
"UNION SELECT * FROM npc_trainer WHERE SpellID > 0");
if (!result)
{

View File

@@ -1669,7 +1669,7 @@ void SpellMgr::LoadSpellTargetPositions()
mSpellTargetPositions.clear(); // need for reload case
// 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT id, effIndex, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM spell_target_position");
QueryResult result = WorldDatabase.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");