Core/Quests: fixed loading quest item choice reward count

This commit is contained in:
Ovahlord
2024-06-16 19:20:01 +02:00
parent bc3afedbac
commit d47f78b8c6

View File

@@ -72,8 +72,8 @@ Quest::Quest(Field* questRecord)
for (uint32 i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
{
RewardChoiceItemId[i] = questRecord[42 + i * 3].GetUInt32();
RewardChoiceItemCount[i] = questRecord[44 + i * 3].GetUInt32();
RewardChoiceItemDisplayId[i] = questRecord[45 + i * 3].GetUInt32();
RewardChoiceItemCount[i] = questRecord[43 + i * 3].GetUInt32();
RewardChoiceItemDisplayId[i] = questRecord[44 + i * 3].GetUInt32();
if (RewardChoiceItemId[i])
++_rewChoiceItemsCount;