Core/Arenas/Dalaran Sewers: Fixed waterFallKnockbackTimer and set more blizzlike values

This commit is contained in:
4m1g0
2012-04-03 02:21:27 +02:00
parent d9451cedd8
commit d4a28eefb0
2 changed files with 4 additions and 7 deletions

View File

@@ -88,9 +88,6 @@ void BattlegroundDS::PostUpdateImpl(uint32 diff)
}
else if (getWaterFallStatus() == BG_DS_WATERFALL_STATUS_WARNING) // Active collision and perform knockback
{
if (Creature* waterSpout = GetBgMap()->GetCreature(BgCreatures[BG_DS_NPC_WATERFALL_KNOCKBACK]))
waterSpout->CastSpell(waterSpout, BG_DS_SPELL_WATER_SPOUT, true);
if (GameObject* gob = GetBgMap()->GetGameObject(BgObjects[BG_DS_OBJECT_WATER_1]))
gob->SetGoState(GO_STATE_READY);

View File

@@ -66,9 +66,9 @@ enum BattlegroundDSData
{ // These values are NOT blizzlike... need the correct data!
BG_DS_WATERFALL_TIMER_MIN = 30000,
BG_DS_WATERFALL_TIMER_MAX = 60000,
BG_DS_WATERFALL_WARNING_DURATION = 7000,
BG_DS_WATERFALL_DURATION = 10000,
BG_DS_WATERFALL_KNOCKBACK_TIMER = 500,
BG_DS_WATERFALL_WARNING_DURATION = 2000,
BG_DS_WATERFALL_DURATION = 30000,
BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500,
BG_DS_PIPE_KNOCKBACK_FIRST_DELAY = 5000,
BG_DS_PIPE_KNOCKBACK_DELAY = 3000,
@@ -118,7 +118,7 @@ class BattlegroundDS : public Battleground
void setWaterFallStatus(uint8 status) { _waterfallStatus = status; };
uint32 getWaterFallTimer() { return _waterfallTimer; };
void setWaterFallTimer(uint32 timer) { _waterfallTimer = timer; };
uint32 getWaterFallKnockbackTimer() { return _waterfallTimer; };
uint32 getWaterFallKnockbackTimer() { return _waterfallKnockbackTimer; };
void setWaterFallKnockbackTimer(uint32 timer) { _waterfallKnockbackTimer = timer; };
uint8 getPipeKnockBackCount() { return _pipeKnockBackCount; };
void setPipeKnockBackCount(uint8 count) { _pipeKnockBackCount = count; };