Build fix

This commit is contained in:
Shauren
2024-02-22 18:50:47 +01:00
parent cc47fd75b4
commit d4dee68c04

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@@ -32,7 +32,6 @@ FleeingMovementGenerator::FleeingMovementGenerator(ObjectGuid fleeTargetGUID) :
Priority = MOTION_PRIORITY_HIGHEST;
Flags = MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING;
BaseUnitState = UNIT_STATE_FLEEING;
ScriptResult = std::move(scriptResult);
}
MovementGeneratorType FleeingMovementGenerator::GetMovementGeneratorType() const