mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-24 19:06:49 +01:00
Dungeon finder: Fix typos
- Add missing credits from previous Dungeon Finder commit (6f13a4afc4) * Thanks to Zor for packet structure * Thanks to Taliesin for initial Queue design --HG-- branch : trunk
This commit is contained in:
@@ -24,11 +24,11 @@
|
||||
|
||||
enum LfgRoles
|
||||
{
|
||||
ROL_NONE = 0x00,
|
||||
ROL_LEADER = 0x01,
|
||||
ROL_TANK = 0x02,
|
||||
ROL_HEALER = 0x04,
|
||||
ROL_DAMAGE = 0x08,
|
||||
ROLE_NONE = 0x00,
|
||||
ROLE_LEADER = 0x01,
|
||||
ROLE_TANK = 0x02,
|
||||
ROLE_HEALER = 0x04,
|
||||
ROLE_DAMAGE = 0x08,
|
||||
};
|
||||
|
||||
enum LfgUpdateType
|
||||
|
||||
@@ -93,16 +93,16 @@ void LFGQueue::Update()
|
||||
if (!plr)
|
||||
continue;
|
||||
rol = itPlayer->second;
|
||||
if (rol & ROL_TANK)
|
||||
if (rol & ROLE_TANK)
|
||||
{
|
||||
if (rol & ROL_HEALER || rol & ROL_DAMAGE)
|
||||
if (rol & ROLE_HEALER || rol & ROLE_DAMAGE)
|
||||
waitTime = avgWaitTime;
|
||||
else
|
||||
waitTime = waitTimeTanks;
|
||||
}
|
||||
else if (rol & ROL_HEALER)
|
||||
else if (rol & ROLE_HEALER)
|
||||
{
|
||||
if (rol & ROL_DAMAGE)
|
||||
if (rol & ROLE_DAMAGE)
|
||||
waitTime = avgWaitTime;
|
||||
else
|
||||
waitTime = waitTimeDps;
|
||||
@@ -322,9 +322,9 @@ void LFGMgr::Join(Player *plr)
|
||||
uint8 tanks = LFG_TANKS_NEEDED;
|
||||
uint8 healers = LFG_HEALERS_NEEDED;
|
||||
uint8 dps = LFG_DPS_NEEDED;
|
||||
if (plr->m_lookingForGroup.roles & ROL_TANK)
|
||||
if (plr->m_lookingForGroup.roles & ROLE_TANK)
|
||||
--tanks;
|
||||
else if (plr->m_lookingForGroup.roles & ROL_HEALER)
|
||||
else if (plr->m_lookingForGroup.roles & ROLE_HEALER)
|
||||
--healers;
|
||||
else
|
||||
--dps;
|
||||
@@ -436,14 +436,14 @@ void LFGMgr::UpdateRoleCheck(Group *grp, Player *plr /* = NULL*/)
|
||||
if (plr)
|
||||
{
|
||||
// Player selected no role.
|
||||
if (plr->m_lookingForGroup.roles < ROL_TANK)
|
||||
if (plr->m_lookingForGroup.roles < ROLE_TANK)
|
||||
pRoleCheck->result = LFG_ROLECHECK_NO_ROLE;
|
||||
else
|
||||
{
|
||||
// Check if all players have selected a role
|
||||
pRoleCheck->roles[plr->GetGUID()] = plr->m_lookingForGroup.roles;
|
||||
uint8 size = 0;
|
||||
for (LfgRolesMap::const_iterator itRoles = pRoleCheck->roles.begin(); itRoles != pRoleCheck->roles.end() && itRoles->second != ROL_NONE; ++itRoles)
|
||||
for (LfgRolesMap::const_iterator itRoles = pRoleCheck->roles.begin(); itRoles != pRoleCheck->roles.end() && itRoles->second != ROLE_NONE; ++itRoles)
|
||||
++size;
|
||||
|
||||
if (pRoleCheck->roles.size() == size)
|
||||
@@ -541,9 +541,9 @@ void LFGMgr::UpdateRoleCheck(Group *grp, Player *plr /* = NULL*/)
|
||||
uint8 dps = LFG_DPS_NEEDED;
|
||||
for (LfgRolesMap::const_iterator it = check_roles.begin(); it != check_roles.end(); ++it)
|
||||
{
|
||||
if (it->second & ROL_TANK)
|
||||
if (it->second & ROLE_TANK)
|
||||
--tanks;
|
||||
else if (it->second & ROL_HEALER)
|
||||
else if (it->second & ROLE_HEALER)
|
||||
--healers;
|
||||
else
|
||||
--dps;
|
||||
@@ -608,10 +608,10 @@ bool LFGMgr::CheckGroupRoles(LfgRolesMap &groles)
|
||||
guid = it->first;
|
||||
rol = it->second;
|
||||
|
||||
if (rol == ROL_NONE || rol == ROL_LEADER)
|
||||
if (rol == ROLE_NONE || rol == ROLE_LEADER)
|
||||
return false;
|
||||
|
||||
if (rol & ROL_TANK)
|
||||
if (rol & ROLE_TANK)
|
||||
if (!tank)
|
||||
{
|
||||
tguid = guid;
|
||||
@@ -619,13 +619,13 @@ bool LFGMgr::CheckGroupRoles(LfgRolesMap &groles)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (groles[tguid] == ROL_TANK)
|
||||
if (groles[tguid] == ROLE_TANK)
|
||||
tguid = guid;
|
||||
groles[tguid] -= ROL_TANK;
|
||||
groles[tguid] -= ROLE_TANK;
|
||||
return CheckGroupRoles(groles);
|
||||
}
|
||||
|
||||
if (rol & ROL_HEALER)
|
||||
if (rol & ROLE_HEALER)
|
||||
if (!healer)
|
||||
{
|
||||
hguid = guid;
|
||||
@@ -633,13 +633,13 @@ bool LFGMgr::CheckGroupRoles(LfgRolesMap &groles)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (groles[hguid] == ROL_HEALER)
|
||||
if (groles[hguid] == ROLE_HEALER)
|
||||
hguid = guid;
|
||||
groles[hguid] -= ROL_HEALER;
|
||||
groles[hguid] -= ROLE_HEALER;
|
||||
return CheckGroupRoles(groles);
|
||||
}
|
||||
|
||||
if (rol & ROL_DAMAGE)
|
||||
if (rol & ROLE_DAMAGE)
|
||||
if (damage < 3)
|
||||
{
|
||||
if (!damage)
|
||||
@@ -648,9 +648,9 @@ bool LFGMgr::CheckGroupRoles(LfgRolesMap &groles)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (groles[dguid] == ROL_DAMAGE)
|
||||
if (groles[dguid] == ROLE_DAMAGE)
|
||||
dguid = guid;
|
||||
groles[dguid] -= ROL_DAMAGE;
|
||||
groles[dguid] -= ROLE_DAMAGE;
|
||||
return CheckGroupRoles(groles);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user