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Core/Auras: fix periodic ticks proc after previous commit
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@@ -5654,7 +5654,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
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caster->DealDamage(target, damage, &cleanDamage, DOT, GetSpellInfo()->GetSchoolMask(), GetSpellInfo(), true);
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_PHASE_NONE, hitMask, nullptr, &damageInfo, nullptr);
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_PHASE_HIT, hitMask, nullptr, &damageInfo, nullptr);
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}
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void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) const
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@@ -5747,7 +5747,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c
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int32 new_damage = caster->DealDamage(target, damage, &cleanDamage, DOT, GetSpellInfo()->GetSchoolMask(), GetSpellInfo(), false);
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if (caster->IsAlive())
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{
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_PHASE_NONE, hitMask, nullptr, &damageInfo, nullptr);
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_DAMAGE, PROC_SPELL_PHASE_HIT, hitMask, nullptr, &damageInfo, nullptr);
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float gainMultiplier = GetSpellInfo()->Effects[GetEffIndex()].CalcValueMultiplier(caster);
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@@ -5758,7 +5758,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c
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caster->HealBySpell(healInfo);
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caster->getHostileRefManager().threatAssist(caster, healInfo.GetEffectiveHeal() * 0.5f, GetSpellInfo());
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caster->ProcSkillsAndAuras(caster, PROC_FLAG_DONE_PERIODIC, PROC_FLAG_TAKEN_PERIODIC, PROC_SPELL_TYPE_HEAL, PROC_SPELL_PHASE_NONE, hitMask, nullptr, nullptr, &healInfo);
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caster->ProcSkillsAndAuras(caster, PROC_FLAG_DONE_PERIODIC, PROC_FLAG_TAKEN_PERIODIC, PROC_SPELL_TYPE_HEAL, PROC_SPELL_PHASE_HIT, hitMask, nullptr, nullptr, &healInfo);
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}
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}
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@@ -5789,7 +5789,7 @@ void AuraEffect::HandlePeriodicHealthFunnelAuraTick(Unit* target, Unit* caster)
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HealInfo healInfo(caster, target, damage, GetSpellInfo(), GetSpellInfo()->GetSchoolMask());
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caster->HealBySpell(healInfo);
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caster->ProcSkillsAndAuras(target, PROC_FLAG_DONE_PERIODIC, PROC_FLAG_TAKEN_PERIODIC, PROC_SPELL_TYPE_HEAL, PROC_SPELL_PHASE_NONE, PROC_HIT_NORMAL, nullptr, nullptr, &healInfo);
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caster->ProcSkillsAndAuras(target, PROC_FLAG_DONE_PERIODIC, PROC_FLAG_TAKEN_PERIODIC, PROC_SPELL_TYPE_HEAL, PROC_SPELL_PHASE_HIT, PROC_HIT_NORMAL, nullptr, nullptr, &healInfo);
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}
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void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
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@@ -5917,7 +5917,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
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uint32 hitMask = crit ? PROC_HIT_CRITICAL : PROC_HIT_NORMAL;
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// ignore item heals
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if (!haveCastItem)
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_HEAL, PROC_SPELL_PHASE_NONE, hitMask, nullptr, nullptr, &healInfo);
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, PROC_SPELL_TYPE_HEAL, PROC_SPELL_PHASE_HIT, hitMask, nullptr, nullptr, &healInfo);
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}
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void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) const
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@@ -6099,7 +6099,7 @@ void AuraEffect::HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) con
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caster->DealSpellDamage(&damageInfo, true);
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DamageInfo dotDamageInfo(damageInfo, DOT, BASE_ATTACK, hitMask);
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, spellTypeMask, PROC_SPELL_PHASE_NONE, hitMask, nullptr, &dotDamageInfo, nullptr);
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caster->ProcSkillsAndAuras(target, procAttacker, procVictim, spellTypeMask, PROC_SPELL_PHASE_HIT, hitMask, nullptr, &dotDamageInfo, nullptr);
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}
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void AuraEffect::HandleBreakableCCAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo)
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