Fix build in GCC

Signed-off-by: Nay <dnpd.dd@gmail.com>
This commit is contained in:
Nay
2012-06-17 22:11:27 +01:00
parent 8c16cc2260
commit d61f9fb40c
2 changed files with 2 additions and 2 deletions

View File

@@ -538,7 +538,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
}
case SMART_EVENT_ACTION_DONE:
{
if (e.event.doAction.eventId < EventId::EVENT_SPELLCLICK || e.event.doAction.eventId > EventId::EVENT_CHARGE)
if (e.event.doAction.eventId < EVENT_SPELLCLICK || e.event.doAction.eventId > EVENT_CHARGE)
{
sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid event id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
return false;

View File

@@ -1178,7 +1178,7 @@ const uint32 SmartAIEventMask[SMART_EVENT_END][2] =
{SMART_EVENT_GAME_EVENT_END, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_GO_STATE_CHANGED, SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_GO_EVENT_INFORM, SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_ACTION_DONE, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_ACTION_DONE, SMART_SCRIPT_TYPE_MASK_CREATURE },
};
enum SmartEventFlags