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Core/Spells: Force of Nature will now summon 3 treants
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@@ -2031,6 +2031,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
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case 833:
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case 1161:
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case 713:
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case 3097:
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numSummons = (damage > 0) ? damage : 1;
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break;
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default:
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