*wintergrasp: allow players to click titan relic to change the attacker/defender teams. Now only some of npc and portal will be changed.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-31 22:45:32 -05:00
parent 81a53f8d73
commit d83658c821
4 changed files with 121 additions and 36 deletions

View File

@@ -1464,7 +1464,7 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 Entry, uint32 team, const
return false;
}
m_originalEntry = Entry;
SetOriginalEntry(Entry);
if(isVehicle())
Object::_Create(guidlow, Entry, HIGHGUID_VEHICLE);

View File

@@ -716,6 +716,8 @@ class TRINITY_DLL_SPEC Creature : public Unit
bool IsDamageEnoughForLootingAndReward() { return m_unDamageByPlayers >= (uint32)(GetMaxHealth() / 2); }
void AddDamageByPlayers(uint32 unDamage) { m_unDamageByPlayers += unDamage; }
void ResetDamageByPlayers() { m_unDamageByPlayers = 0; }
void SetOriginalEntry(uint32 entry) { m_originalEntry = entry; }
protected:
bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL);

View File

@@ -21,6 +21,33 @@
#include "Vehicle.h"
//#include "GameEventMgr.h"
#include "ObjectMgr.h"
#include "World.h"
typedef uint32 TeamPair[2];
const TeamPair CreatureEntryPair[] =
{
{30739, 30740},
{30400, 30499},
{0,0}
};
const TeamPair GODisplayPair[] =
{
{5651, 5652},
{8256, 8257},
{0,0}
};
void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
{
while((*pair)[0])
{
pairMap[(*pair)[0]] = (*pair)[1];
pairMap[(*pair)[1]] = (*pair)[0];
++pair;
}
}
bool OPvPWintergrasp::SetupOutdoorPvP()
{
@@ -38,66 +65,106 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
//gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]);
//Titan Relic eventid = 19982
objmgr.AddGameObject(192829, 571, 5444.6, 2840.8, 420.43, 0);
objmgr.AddGameObject(192829, 571, 5440, 2840.8, 420.43, 0);
LoadTeamPair(m_goDisplayPair, GODisplayPair);
LoadTeamPair(m_creEntryPair, CreatureEntryPair);
return true;
}
void OPvPWintergrasp::ProcessEvent(WorldObject *obj, uint32 eventId)
{
if(eventId == 19982)
ChangeDefender();
}
void OPvPWintergrasp::ChangeDefender()
{
m_defender = OTHER_TEAM(m_defender);
if(m_defender == TEAM_ALLIANCE)
sWorld.SendZoneText(ZONE_WINTERGRASP, "Alliance has taken over the fortress!");
else
sWorld.SendZoneText(ZONE_WINTERGRASP, "Horde has taken over the fortress!");
UpdateAllWorldObject();
}
uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, uint32 entry)
{
if(m_defender == TEAM_ALLIANCE)
{
switch(entry)
{
case 30739: return 30740;
case 30740: return 30739;
case 30400: return 30499;
case 30499: return 30400;
}
TeamPairMap::const_iterator itr = m_creEntryPair.find(entry);
if(itr != m_creEntryPair.end())
return itr->second;
}
return entry;
}
/*
uint32 OPvPWintergrasp::GetGameObjectEntry(uint32 guidlow, uint32 entry)
void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
{
if(m_defender == TEAM_ALLIANCE)
if(m_creEntryPair.find(creature->GetEntry()) != m_creEntryPair.end())
{
GameObjectInfo const* goInfo = objmgr.GetGameObjectInfo(entry);
if(!goInfo)
return 0;
switch(goInfo->displayId)
{
case 5651: return 192289;
case 5652: return 192288;
case 8256: return 192502;
case 8257: return 192501;
}
if(add) m_creatures.insert(creature);
else m_creatures.erase(creature);
}
return entry;
}
*/
void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
{
OutdoorPvP::OnGameObjectCreate(go, add);
if(m_defender == TEAM_ALLIANCE)
{
switch(go->GetEntry())
{
case 190763: go->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[m_defender]); break;
}
// Note: this is only for test, still need db support
switch(go->GetGOInfo()->displayId)
if(UpdateGameObjectInfo(go))
{
if(add) m_gobjects.insert(go);
else m_gobjects.erase(go);
}
}
void OPvPWintergrasp::UpdateAllWorldObject()
{
for(GameObjectSet::iterator itr = m_gobjects.begin(); itr != m_gobjects.end(); ++itr)
UpdateGameObjectInfo(*itr);
for(CreatureSet::iterator itr = m_creatures.begin(); itr != m_creatures.end(); ++itr)
UpdateCreatureInfo(*itr);
}
bool OPvPWintergrasp::UpdateCreatureInfo(Creature *creature)
{
TeamPairMap::const_iterator itr = m_creEntryPair.find(creature->GetCreatureData()->id);
if(itr != m_creEntryPair.end())
{
uint32 entry = m_defender == TEAM_ALLIANCE ? itr->second : itr->first;
if(entry != creature->GetEntry())
{
case 5651: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 5652); break;
case 5652: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 5651); break;
case 8256: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 8257); break;
case 8257: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 8256); break;
creature->SetOriginalEntry(entry);
creature->setDeathState(DEAD);
creature->Respawn();
}
}
return false;
}
bool OPvPWintergrasp::UpdateGameObjectInfo(GameObject *go)
{
switch(go->GetEntry())
{
// Defender's Portal
case 190763:
go->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[m_defender]);
return true;
}
// Note: this is only for test, still need db support
TeamPairMap::const_iterator itr = m_goDisplayPair.find(go->GetGOInfo()->displayId);
if(itr != m_goDisplayPair.end())
{
go->SetUInt32Value(GAMEOBJECT_DISPLAYID, m_defender == TEAM_ALLIANCE ?
itr->second : itr->first);
return true;
}
return false;
}
void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)

View File

@@ -55,11 +55,15 @@ struct BuildingState
DamageState damageState;
};
typedef std::map<uint32, uint32> TeamPairMap;
class OPvPWintergrasp : public OutdoorPvP
{
protected:
typedef std::list<const AreaPOIEntry *> AreaPOIList;
typedef std::map<uint32, BuildingState *> BuildingStateMap;
typedef std::set<Creature*> CreatureSet;
typedef std::set<GameObject*> GameObjectSet;
public:
explicit OPvPWintergrasp() : m_tenacityStack(0) {}
bool SetupOutdoorPvP();
@@ -67,8 +71,11 @@ class OPvPWintergrasp : public OutdoorPvP
uint32 GetCreatureEntry(uint32 guidlow, uint32 entry);
//uint32 GetGameObjectEntry(uint32 guidlow, uint32 entry);
void OnCreatureCreate(Creature *creature, bool add);
void OnGameObjectCreate(GameObject *go, bool add);
void ProcessEvent(WorldObject *obj, uint32 eventId);
void HandlePlayerEnterZone(Player *plr, uint32 zone);
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
void HandleKill(Player *killer, Unit *victim);
@@ -77,8 +84,17 @@ class OPvPWintergrasp : public OutdoorPvP
int32 m_tenacityStack;
AreaPOIList areaPOIs;
BuildingStateMap buildingStates;
CreatureSet m_creatures;
GameObjectSet m_gobjects;
TeamPairMap m_creEntryPair, m_goDisplayPair;
void ChangeDefender();
void UpdateTenacityStack();
bool UpdateCreatureInfo(Creature *creature);
void UpdateAllWorldObject();
bool UpdateGameObjectInfo(GameObject *go);
};
#endif