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Core/AreaTrigger: Remove useful check
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@@ -50,9 +50,6 @@ void AreaTrigger::RemoveFromWorld()
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///- Remove the AreaTrigger from the accessor and from all lists of objects in world
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if (IsInWorld())
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{
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if (!IsInWorld())
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return;
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WorldObject::RemoveFromWorld();
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sObjectAccessor->RemoveObject(this);
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}
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