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Core/Spell: Missing change, partialy revert change
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@@ -3872,7 +3872,6 @@ void Spell::WriteCastResultInfo(WorldPacket& data, Player* caster, SpellInfo con
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break;
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}
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}
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}
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data << uint32(missingItem); // first missing item
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}
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@@ -4942,7 +4941,7 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
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Unit::AuraEffectList const& ignore = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_IGNORE_SHAPESHIFT);
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for (AuraEffect const* aurEff : ignore)
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{
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if (!aurEff->IsAffectedOnSpell(m_spellInfo))
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if (!aurEff->IsAffectingSpell(m_spellInfo))
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continue;
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checkForm = false;
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