Core/SAI: Reserve action ids

This commit is contained in:
Shauren
2019-08-31 13:58:55 +02:00
parent 6e2e55bc38
commit dab66cb8d0

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@@ -585,8 +585,10 @@ enum SMART_ACTION
SMART_ACTION_RESPAWN_BY_SPAWNID = 133, // spawnType, spawnId
SMART_ACTION_INVOKER_CAST = 134, // spellID, castFlags
SMART_ACTION_PLAY_CINEMATIC = 135, // entry, cinematic
SMART_ACTION_SET_MOVEMENT_SPEED = 136, // movementType, speedInteger, speedFraction (RESERVED, PENDING CHERRYPICK)
SMART_ACTION_PLAY_SPELL_VISUAL_KIT = 137, // spellVisualKitId (RESERVED, PENDING CHERRYPICK)
SMART_ACTION_END = 136
SMART_ACTION_END = 138
};
struct SmartAction