Scripts/Zone: Update Blasted Lands scripts to new register model (#26570)

This commit is contained in:
offl
2021-06-07 00:26:18 +03:00
committed by GitHub
parent 7b9476ea4b
commit dadc67c883

View File

@@ -15,68 +15,54 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Blasted_Lands
Quest support: 3628.
*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "Player.h"
#include "Group.h"
enum DeathlyUsher
/*######
## Quest 3628: You Are Rakh'likh, Demon
######*/
enum TeleportToRazelikh
{
SPELL_TELEPORT_SINGLE = 12885,
SPELL_TELEPORT_SINGLE_IN_GROUP = 13142,
SPELL_TELEPORT_GROUP = 27686
SPELL_TELEPORT_SINGLE_IN_GROUP = 13142
};
// 27686 - Teleport to Razelikh (GROUP)
class spell_razelikh_teleport_group : public SpellScriptLoader
class spell_razelikh_teleport_group : public SpellScript
{
public: spell_razelikh_teleport_group() : SpellScriptLoader("spell_razelikh_teleport_group") { }
PrepareSpellScript(spell_razelikh_teleport_group);
class spell_razelikh_teleport_group_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_TELEPORT_SINGLE, SPELL_TELEPORT_SINGLE_IN_GROUP });
}
void HandleScriptEffect(SpellEffIndex /* effIndex */)
{
if (Player* player = GetHitPlayer())
{
PrepareSpellScript(spell_razelikh_teleport_group_SpellScript);
bool Validate(SpellInfo const* /*spell*/) override
if (Group* group = player->GetGroup())
{
return ValidateSpellInfo({ SPELL_TELEPORT_SINGLE, SPELL_TELEPORT_SINGLE_IN_GROUP });
for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
if (Player* member = itr->GetSource())
if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
}
void HandleScriptEffect(SpellEffIndex /* effIndex */)
{
if (Player* player = GetHitPlayer())
{
if (Group* group = player->GetGroup())
{
for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
if (Player* member = itr->GetSource())
if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
}
else
player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_razelikh_teleport_group_SpellScript();
else
player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_blasted_lands()
{
new spell_razelikh_teleport_group();
RegisterSpellScript(spell_razelikh_teleport_group);
}