mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 18:36:31 +01:00
Core/Movement: correction on header use on some generators
This commit is contained in:
@@ -16,6 +16,7 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "FleeingMovementGenerator.h"
|
||||
#include "VMapFactory.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "ObjectAccessor.h"
|
||||
@@ -24,7 +25,6 @@
|
||||
#include "PathGenerator.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "MoveSpline.h"
|
||||
#include "FleeingMovementGenerator.h"
|
||||
|
||||
#define MIN_QUIET_DISTANCE 28.0f
|
||||
#define MAX_QUIET_DISTANCE 43.0f
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
#include "MovementGenerator.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class Creature;
|
||||
|
||||
template<class T>
|
||||
class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
|
||||
{
|
||||
|
||||
@@ -15,11 +15,11 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "FormationMovementGenerator.h"
|
||||
#include "Creature.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "MoveSpline.h"
|
||||
#include "FormationMovementGenerator.h"
|
||||
|
||||
void FormationMovementGenerator::DoInitialize(Creature* owner)
|
||||
{
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
|
||||
#include "MovementGenerator.h"
|
||||
|
||||
class Creature;
|
||||
|
||||
class FormationMovementGenerator : public MovementGeneratorMedium< Creature, FormationMovementGenerator >
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -16,13 +16,13 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "PointMovementGenerator.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "Creature.h"
|
||||
#include "Player.h"
|
||||
#include "MoveSplineInit.h"
|
||||
#include "MoveSpline.h"
|
||||
#include "World.h"
|
||||
#include "PointMovementGenerator.h"
|
||||
|
||||
//----- Point Movement Generator
|
||||
|
||||
|
||||
Reference in New Issue
Block a user