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should fix linux compile
guess what.. im on win.. --HG-- branch : trunk
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@@ -39,6 +39,7 @@
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#include "Util.h"
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#include "OutdoorPvPMgr.h"
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#include "BattleGroundAV.h"
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#include "ScriptMgr.h"
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GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue)
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{
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