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Core/Battlefield: fix build from previous commit
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@@ -866,8 +866,6 @@ void BattlefieldWG::FillInitialWorldStates(WorldPacket& data)
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for (Workshop::const_iterator itr = WorkshopsList.begin(); itr != WorkshopsList.end(); ++itr)
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if (*itr)
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data << WorkshopsData[(*itr)->workshopId].worldstate << (*itr)->state;
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return data;
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}
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void BattlefieldWG::SendInitWorldStatesTo(Player* player)
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