*Also call combatstart when applying areaaura/persistant aura

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-02 22:23:51 -06:00
parent f2e88cae51
commit dd2a8443d5
2 changed files with 7 additions and 0 deletions

View File

@@ -190,11 +190,15 @@ inline void Trinity::DynamicObjectUpdater::VisitHelper(Unit* target)
{
if (i_check->IsFriendlyTo( target ))
return;
i_check->CombatStart(target);
}
else
{
if (!i_check->IsHostileTo( target ))
return;
i_check->CombatStart(target);
}
// Check target immune to spell or aura

View File

@@ -658,6 +658,9 @@ void AreaAura::Update(uint32 diff)
else
aur = new AreaAura(actualSpellInfo, m_effIndex, NULL, (*tIter), caster, NULL);
(*tIter)->AddAura(aur);
if(m_areaAuraType == AREA_AURA_ENEMY)
caster->CombatStart(*tIter);
}
}
}