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https://github.com/TrinityCore/TrinityCore.git
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45
sql/updates/world/2014_07_28_13_world_sai.sql
Normal file
45
sql/updates/world/2014_07_28_13_world_sai.sql
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@@ -0,0 +1,45 @@
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UPDATE `creature_template` SET `AIName`= 'SmartAI',`ScriptName`='' WHERE `entry`=8696;
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DELETE FROM `smart_scripts` WHERE `entryorguid` =8696 and `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(8696,0,0,0,62,0,100,0,1443,2,0,0,85,13029,0,0,0,0,0,7,0,0,0,0,0,0,0,'Henry Stern - On Gossip Select - Cast Spell Goldthorn Tea'),
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(8696,0,1,0,62,0,100,0,1443,3,0,0,85,13030,0,0,0,0,0,7,0,0,0,0,0,0,0,'Henry Stern - On Gossip Select - Cast Spell Major Trolls Blood Potion'),
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(8696,0,2,0,38,0,100,0,1,1,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0,'Henry Stern - On Data Set 1 1 - Set Phase 2'),
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(8696,0,3,0,1,2,100,1,3000,3000,0,0,1,0,0,0,0,0,0,12,1,0,0,0,0,0,0,'Henry Stern - OOC (Phase 2) - Say (No Repeat)');
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DELETE FROM `creature_text` WHERE `entry`=8696;
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INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`, `BroadcastTextID`) VALUES
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(8696, 0, 0, 'Thank again, $n. Now I''ll just wait here until it''s safe to leave.', 12, 0, 100, 0, 0, 0, 'Henry Stern', 4575);
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UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI',`ScriptName`='' WHERE `entry`=157818;
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DELETE FROM `smart_scripts` WHERE `source_type`=1 AND `entryorguid`=157818;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(157818,1,0,1,70,0,100,0,2,0,0,0,64,1,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Holding Pen - On State Changed - Store target'),
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(157818,1,1,2,61,0,100,0,0,0,0,0,100,1,0,0,0,0,0,19,8696,0,0,0,0,0,0, 'Holding Pen - On State Changed - Send targetlist to Henry Stern'),
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(157818,1,2,0,61,0,100,0,0,0,0,0,45,1,1,0,0,0,0,19,8696,0,0,0,0,0,0,'Holding Pen - On State Changed - Set data 1 1 on Henry Stern');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=22 AND `SourceEntry` =8696;
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=1443;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
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(15,1443,0,0,0,7,0,185,1,0,0,0,'','Show gossip option only if player has cooking'),
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(15,1443,0,0,0,25,0,13028,0,0,1,0,'','Show gossip option only if player does not already know goldthorn tea recipe'),
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(15,1443,0,0,0,7,0,185,180,0,1,0,'','Show Gossip only if player does not have at least 180 skill in cooking'),
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(15,1443,1,0,0,7,0,171,1,0,0,0,'','Show gossip option only if player has Alchemy'),
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(15,1443,1,0,0,25,0,3451,1,0,1,0,'','Show gossip option only if player does not already know Major Trolls Blood Elixir'),
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(15,1443,1,0,0,7,0,171,175,0,1,0,'','Show gossip only if player does not have at least 175 skill in Alchemy'),
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(15,1443,2,0,0,7,0,185,1,0,0,0,'','Show gossip option only if player has cooking'),
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(15,1443,2,0,0,25,0,13028,0,0,1,0,'','Show gossip option only if player does not already know goldthorn tea recipe'),
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(15,1443,2,0,0,7,0,185,180,0,0,0,'','Show Gossip only if player has at least 180 skill in cooking'),
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(15,1443,3,0,0,7,0,171,1,0,0,0,'','Show gossip option only if player has Alchemy'),
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(15,1443,3,0,0,25,0,3451,1,0,1,0,'','Show gossip option only if player does not already know Major Trolls Blood Elixir'),
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(15,1443,3,0,0,7,0,171,175,0,0,0,'','Show gossip only if player has at least 175 skill in Alchemy');
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DELETE FROM `gossip_menu_option` WHERE `menu_id`=1443;
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INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`, `option_text`, `OptionBroadcastTextID`, `option_id`, `npc_option_npcflag`, `action_menu_id`, `action_poi_id`, `box_coded`, `box_money`, `box_text`, `BoxBroadcastTextID`) VALUES
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(1443, 0, 0, 'You can cook? So can I! Is there a recipe you can teach me?', 4535, 1, 1, 1501, 0, 0, 0, NULL, 0),
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(1443, 1, 0, 'You''re an alchemist? So am I. Perhaps you can teach me what you know...', 4537, 1, 1, 1502, 0, 0, 0, NULL, 0),
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(1443, 2, 0, 'You can cook? So can I! Is there a recipe you can teach me?', 4535, 1, 1, 1444, 0, 0, 0, NULL, 0),
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(1443, 3, 0, 'You''re an alchemist? So am I. Perhaps you can teach me what you know...', 4537, 1, 1, 1442, 0, 0, 0, NULL, 0);
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@@ -38,73 +38,6 @@ EndContentData */
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#include "CellImpl.h"
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/*###
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# npc_henry_stern
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####*/
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enum Spells
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{
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SPELL_TEACHING_GOLDTHORN_TEA = 13029,
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SPELL_TEACHING_MIGHTY_TROLLS_BLOOD_POTION = 13030
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};
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enum Gossips
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{
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GOSSIP_COOKING_SKILL_HIGH = 1444,
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GOSSIP_COOKING_SKILL_LOW = 1501,
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GOSSIP_ALCHEMY_SKILL_HIGH = 1442,
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GOSSIP_ALCHEMY_SKILL_LOW = 1502
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};
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class npc_henry_stern : public CreatureScript
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{
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public:
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npc_henry_stern() : CreatureScript("npc_henry_stern") { }
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struct npc_henry_sternAI : public ScriptedAI
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{
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npc_henry_sternAI(Creature* creature) : ScriptedAI(creature) { }
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void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
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{
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if (action == 0)
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{
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if (player->GetBaseSkillValue(SKILL_COOKING) >= 175)
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{
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player->PrepareGossipMenu(me, GOSSIP_COOKING_SKILL_HIGH);
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player->SendPreparedGossip(me);
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DoCast(player, SPELL_TEACHING_GOLDTHORN_TEA);
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}
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else
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{
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player->PrepareGossipMenu(me, GOSSIP_COOKING_SKILL_LOW);
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player->SendPreparedGossip(me);
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}
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}
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if (action == 1)
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{
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if (player->GetBaseSkillValue(SKILL_ALCHEMY) >= 180)
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{
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player->PrepareGossipMenu(me, GOSSIP_ALCHEMY_SKILL_HIGH);
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player->SendPreparedGossip(me);
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DoCast(player, SPELL_TEACHING_MIGHTY_TROLLS_BLOOD_POTION);
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}
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else
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{
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player->PrepareGossipMenu(me, GOSSIP_ALCHEMY_SKILL_LOW);
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player->SendPreparedGossip(me);
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}
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}
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_henry_sternAI(creature);
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}
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};
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/*######
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## npc_belnistrasz for Quest 3525 "Extinguishing the Idol"
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######*/
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@@ -460,7 +393,6 @@ public:
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void AddSC_razorfen_downs()
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{
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new npc_henry_stern();
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new npc_belnistrasz();
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new npc_idol_room_spawner();
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new npc_tomb_creature();
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