mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 17:54:48 +01:00
Fix for SPELL_AURA_ADD_TARGET_TRIGGER auras.
--HG-- branch : trunk
This commit is contained in:
@@ -979,8 +979,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
|
||||
|
||||
//Spells with this flag cannot trigger if effect is casted on self
|
||||
// Slice and Dice, relentless strikes, eviscerate
|
||||
bool canEffectTrigger = (m_spellInfo->AttributesEx4 & (SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) ? m_caster!=unitTarget : true)
|
||||
&& m_canTrigger;
|
||||
//bool canEffectTrigger = (m_spellInfo->AttributesEx4 & (SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) ? m_caster!=unitTarget : true)
|
||||
// && m_canTrigger;
|
||||
|
||||
if (missInfo==SPELL_MISS_NONE) // In case spell hit target, do all effect on that target
|
||||
DoSpellHitOnUnit(unit, mask);
|
||||
@@ -1017,7 +1017,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
|
||||
caster->SendHealSpellLog(unitTarget, m_spellInfo->Id, addhealth, crit);
|
||||
|
||||
// Do triggers for unit (reflect triggers passed on hit phase for correct drop charge)
|
||||
if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT)
|
||||
if (m_canTrigger && missInfo != SPELL_MISS_REFLECT)
|
||||
caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, addhealth, m_attackType, m_spellInfo);
|
||||
|
||||
int32 gain = unitTarget->ModifyHealth( int32(addhealth) );
|
||||
@@ -1043,7 +1043,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
|
||||
procVictim |= PROC_FLAG_TAKEN_ANY_DAMAGE;
|
||||
|
||||
// Do triggers for unit (reflect triggers passed on hit phase for correct drop charge)
|
||||
if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT)
|
||||
if (m_canTrigger && missInfo != SPELL_MISS_REFLECT)
|
||||
caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, damageInfo.damage, m_attackType, m_spellInfo);
|
||||
|
||||
caster->DealSpellDamage(&damageInfo, true);
|
||||
@@ -1094,7 +1094,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
|
||||
SpellNonMeleeDamage damageInfo(caster, unitTarget, m_spellInfo->Id, m_spellSchoolMask);
|
||||
procEx = createProcExtendMask(&damageInfo, missInfo);
|
||||
// Do triggers for unit (reflect triggers passed on hit phase for correct drop charge)
|
||||
if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT)
|
||||
if (m_canTrigger && missInfo != SPELL_MISS_REFLECT)
|
||||
caster->ProcDamageAndSpell(unit, procAttacker, procVictim, procEx, 0, m_attackType, m_spellInfo);
|
||||
}
|
||||
|
||||
@@ -1222,8 +1222,8 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
|
||||
if(m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->IsAIEnabled)
|
||||
((Creature*)m_caster)->AI()->SpellHitTarget(unit, m_spellInfo);
|
||||
|
||||
// spells with this flag can trigger only if not selfcast (eviscerate for example)
|
||||
if (m_ChanceTriggerSpells.size() && (!(m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) && unit==m_caster))
|
||||
// trigger only for first effect targets
|
||||
if (m_ChanceTriggerSpells.size() && (effectMask & 0x1))
|
||||
{
|
||||
int _duration=0;
|
||||
for(ChanceTriggerSpells::const_iterator i = m_ChanceTriggerSpells.begin(); i != m_ChanceTriggerSpells.end(); ++i)
|
||||
|
||||
Reference in New Issue
Block a user