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Core/PacketIO: Fixed bad opcode name
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@@ -1574,7 +1574,7 @@ void OpcodeTable::Initialize()
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_BOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_COMPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_OUT_OF_BOUNDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PO_IS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_POIS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_PROGRESS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENARIO_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_EVENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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@@ -1462,7 +1462,7 @@ enum OpcodeServer : uint32
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SMSG_SCENARIO_BOOT = 0x00B6,
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SMSG_SCENARIO_COMPLETED = 0x0EA2,
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SMSG_SCENARIO_OUT_OF_BOUNDS = 0x0410,
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SMSG_SCENARIO_PO_IS = 0x00CC,
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SMSG_SCENARIO_POIS = 0x00CC,
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SMSG_SCENARIO_PROGRESS_UPDATE = 0x0AA5,
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SMSG_SCENARIO_STATE = 0x0E35,
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SMSG_SCENE_OBJECT_EVENT = 0x0644,
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