Scripts/Zul'Gurub: Fix in 34aae56104 should include leech auras too

This commit is contained in:
Shocker
2011-01-11 01:54:53 +02:00
parent f03040b5b3
commit de56044b13

View File

@@ -180,6 +180,7 @@ class boss_thekal : public CreatureScript
{
me->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
me->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
me->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
me->AttackStop();
@@ -402,6 +403,7 @@ class mob_zealot_lorkhan : public CreatureScript
{
me->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
me->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
me->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
me->setFaction(35);
@@ -554,6 +556,7 @@ class mob_zealot_zath : public CreatureScript
{
me->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
me->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
me->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
me->setFaction(35);