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Core/Guilds: Fix Guild bank event log for big stacks, fixes issue 3996, thanks maketheking for pointing out the problem
--HG-- branch : trunk
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@@ -1449,7 +1449,7 @@ CREATE TABLE `guild_bank_eventlog` (
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`EventType` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Event type',
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`PlayerGuid` int(11) unsigned NOT NULL default '0',
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`ItemOrMoney` int(11) unsigned NOT NULL default '0',
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`ItemStackCount` tinyint(3) unsigned NOT NULL default '0',
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`ItemStackCount` smallint(4) unsigned NOT NULL default '0',
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`DestTabId` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Destination Tab Id',
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`TimeStamp` bigint(20) unsigned NOT NULL default '0' COMMENT 'Event UNIX time',
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PRIMARY KEY (`guildid`,`LogGuid`,`TabId`),
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1
sql/updates/9911_characters_guild_bank_eventlog.sql
Normal file
1
sql/updates/9911_characters_guild_bank_eventlog.sql
Normal file
@@ -0,0 +1 @@
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ALTER TABLE `guild_bank_eventlog` CHANGE `ItemStackCount` `ItemStackCount` SMALLINT(4) UNSIGNED DEFAULT '0' NOT NULL;
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@@ -1450,7 +1450,7 @@ void Guild::LoadGuildBankEventLogFromDB()
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NewEvent.EventType = fields[1].GetUInt8();
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NewEvent.PlayerGuid = fields[2].GetUInt32();
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NewEvent.ItemOrMoney = fields[3].GetUInt32();
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NewEvent.ItemStackCount = fields[4].GetUInt8();
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NewEvent.ItemStackCount = fields[4].GetUInt16();
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NewEvent.DestTabId = fields[5].GetUInt8();
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NewEvent.TimeStamp = fields[6].GetUInt64();
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@@ -1497,7 +1497,7 @@ void Guild::LoadGuildBankEventLogFromDB()
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NewEvent.EventType = fields[1].GetUInt8();
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NewEvent.PlayerGuid = fields[2].GetUInt32();
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NewEvent.ItemOrMoney = fields[3].GetUInt32();
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NewEvent.ItemStackCount = fields[4].GetUInt8();
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NewEvent.ItemStackCount = fields[4].GetUInt16();
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NewEvent.DestTabId = fields[5].GetUInt8();
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NewEvent.TimeStamp = fields[6].GetUInt64();
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@@ -1553,7 +1553,7 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
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sLog.outDebug("WORLD: Sent (MSG_GUILD_BANK_LOG_QUERY)");
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}
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void Guild::LogBankEvent(SQLTransaction& trans, uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount, uint8 DestTabId)
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void Guild::LogBankEvent(SQLTransaction& trans, uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint16 ItemStackCount, uint8 DestTabId)
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{
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//create Event
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GuildBankEventLogEntry NewEvent;
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@@ -216,7 +216,7 @@ struct GuildBankEventLogEntry
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uint8 EventType;
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uint32 PlayerGuid;
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uint32 ItemOrMoney;
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uint8 ItemStackCount;
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uint16 ItemStackCount;
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uint8 DestTabId;
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uint64 TimeStamp;
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@@ -428,7 +428,7 @@ class Guild
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// Guild Bank Event Logs
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void LoadGuildBankEventLogFromDB();
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void DisplayGuildBankLogs(WorldSession *session, uint8 TabId);
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void LogBankEvent(SQLTransaction& trans, uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0);
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void LogBankEvent(SQLTransaction& trans, uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint16 ItemStackCount=0, uint8 DestTabId=0);
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bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry, SQLTransaction& trans);
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protected:
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