*Try to fix compile in linux.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-20 19:57:01 -05:00
parent b57429c44c
commit df26c17a11
2 changed files with 9 additions and 8 deletions

View File

@@ -1554,16 +1554,14 @@ void WorldObject::SendObjectDeSpawnAnim(uint64 guid)
SendMessageToSet(&data, true);
}
Map* WorldObject::GetMap() const
Map* WorldObject::_getMap()
{
if(m_map) return m_map;
else return const_cast<Map*>(m_map) = MapManager::Instance().GetMap(GetMapId(), this);
return m_map = MapManager::Instance().GetMap(GetMapId(), this);
}
Map* WorldObject::FindMap() const
Map* WorldObject::_findMap()
{
if(m_map) return m_map;
else return const_cast<Map*>(m_map) = MapManager::Instance().FindMap(GetMapId(), GetInstanceId());
return m_map = MapManager::Instance().FindMap(GetMapId(), GetInstanceId());
}
Map const* WorldObject::GetBaseMap() const

View File

@@ -480,8 +480,8 @@ class TRINITY_DLL_SPEC WorldObject : public Object
// Low Level Packets
void SendPlaySound(uint32 Sound, bool OnlySelf);
Map * GetMap() const;
Map * FindMap() const;
Map * GetMap() const { return m_map ? m_map : const_cast<WorldObject*>(this)->_getMap(); }
Map * FindMap() const { return m_map ? m_map : const_cast<WorldObject*>(this)->_findMap(); }
Map const* GetBaseMap() const;
Creature* SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime);
GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime);
@@ -504,6 +504,9 @@ class TRINITY_DLL_SPEC WorldObject : public Object
uint32 m_InstanceId;
Map *m_map;
Map* _getMap();
Map* _findMap();
float m_positionX;
float m_positionY;
float m_positionZ;