Core/SharedDefines: Updated Unit Dyn Flag Name

This commit is contained in:
Intel
2014-12-29 14:06:40 +02:00
parent 1d83ce39dd
commit df2c6cf40c

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@@ -4144,15 +4144,15 @@ enum TotemCategory
enum UnitDynFlags
{
UNIT_DYNFLAG_NONE = 0x0000,
UNIT_DYNFLAG_UNK = 0x0001,
UNIT_DYNFLAG_HIDE_MODEL = 0x0001, // Object model is not shown with this flag
UNIT_DYNFLAG_LOOTABLE = 0x0002,
UNIT_DYNFLAG_TRACK_UNIT = 0x0004,
UNIT_DYNFLAG_TAPPED = 0x0008, // Lua_UnitIsTapped
UNIT_DYNFLAG_TAPPED_BY_PLAYER = 0x0010, // Lua_UnitIsTappedByPlayer
UNIT_DYNFLAG_TAPPED = 0x0008, // Lua_UnitIsTapped
UNIT_DYNFLAG_TAPPED_BY_PLAYER = 0x0010, // Lua_UnitIsTappedByPlayer
UNIT_DYNFLAG_SPECIALINFO = 0x0020,
UNIT_DYNFLAG_DEAD = 0x0040,
UNIT_DYNFLAG_REFER_A_FRIEND = 0x0080,
UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST = 0x0100 // Lua_UnitIsTappedByAllThreatList
UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST = 0x0100 // Lua_UnitIsTappedByAllThreatList
};
enum CorpseDynFlags