*Fix deserter in Dungeon Finder
This commit is contained in:
Retriman
2012-10-05 16:19:40 -04:00
parent 990bef2bff
commit e00e1e6f9d

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@@ -123,8 +123,8 @@ void LFGGroupScript::OnRemoveMember(Group* group, uint64 guid, RemoveMethod meth
sLFGMgr->SetState(guid, LFG_STATE_NONE);
if (Player* player = ObjectAccessor::FindPlayer(guid))
{
if (method == GROUP_REMOVEMETHOD_LEAVE && state != LFG_STATE_FINISHED_DUNGEON && player->HasAura(LFG_SPELL_DUNGEON_COOLDOWN))
player->CastSpell(player, LFG_SPELL_DUNGEON_DESERTER, false);
if ((method == GROUP_REMOVEMETHOD_LEAVE && sLFGMgr->GetState(gguid) != LFG_STATE_FINISHED_DUNGEON && sLFGMgr->GetDungeon(gguid,false)))
player->CastSpell(player, LFG_SPELL_DUNGEON_DESERTER, true);
/*
else if (group->isLfgKickActive())
// Update internal kick cooldown of kicked