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Fix build
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@@ -725,7 +725,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
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Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR);
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if (!vendor)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
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_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0);
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return;
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}
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