Scripts/Commands: Rename .additemset to .additem set to avoid ambiguity

This commit is contained in:
Treeston
2020-09-20 21:56:24 +02:00
parent 9fda67d016
commit e11b466897
2 changed files with 3 additions and 1 deletions

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@@ -0,0 +1,2 @@
--
UPDATE `command` SET `name`='additem set' WHERE `name`='additemset';

View File

@@ -73,7 +73,7 @@ public:
static std::vector<ChatCommand> commandTable =
{
{ "additem", rbac::RBAC_PERM_COMMAND_ADDITEM, false, &HandleAddItemCommand, "" },
{ "additemset", rbac::RBAC_PERM_COMMAND_ADDITEMSET, false, &HandleAddItemSetCommand, "" },
{ "additem set", rbac::RBAC_PERM_COMMAND_ADDITEMSET, false, &HandleAddItemSetCommand, "" },
{ "appear", rbac::RBAC_PERM_COMMAND_APPEAR, false, &HandleAppearCommand, "" },
{ "aura", rbac::RBAC_PERM_COMMAND_AURA, false, &HandleAuraCommand, "" },
{ "bank", rbac::RBAC_PERM_COMMAND_BANK, false, &HandleBankCommand, "" },