Scripts/Spells: Convert rogue spell scripts to new script registration syntax (#27752)

This commit is contained in:
Aqua Deus
2022-02-15 23:52:51 +01:00
committed by GitHub
parent f205a89c86
commit e14f7582cb

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@@ -126,150 +126,128 @@ class spell_rog_backstab : public SpellScript
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public SpellScriptLoader
class spell_rog_blade_flurry : public AuraScript
{
public:
spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
PrepareAuraScript(spell_rog_blade_flurry);
class spell_rog_blade_flurry_AuraScript : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
_procTarget = GetTarget()->SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget && eventInfo.GetDamageInfo();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
{
PrepareAuraScript(spell_rog_blade_flurry_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
_procTarget = GetTarget()->SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget && eventInfo.GetDamageInfo();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
{
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(damageInfo->GetDamage());
GetTarget()->CastSpell(_procTarget, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, args);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
else
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
Unit* _procTarget = nullptr;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_blade_flurry_AuraScript();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(damageInfo->GetDamage());
GetTarget()->CastSpell(_procTarget, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, args);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry::CheckProc);
if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
else
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
Unit* _procTarget = nullptr;
};
// 2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScriptLoader
class spell_rog_deadly_poison : public SpellScript
{
public:
spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
PrepareSpellScript(spell_rog_deadly_poison);
class spell_rog_deadly_poison_SpellScript : public SpellScript
bool Load() override
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_NONE)
return;
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, flag128(0x10000, 0x80000, 0), GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
PrepareSpellScript(spell_rog_deadly_poison_SpellScript);
bool Load() override
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_NONE)
return;
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, flag128(0x10000, 0x80000, 0), GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s], DIFFICULTY_NONE);
if (!spellInfo)
{
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s], DIFFICULTY_NONE);
if (!spellInfo)
{
TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, %s) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().ToString().c_str(), enchant->EffectArg[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags & flag128(0x10000))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->EffectArg[s], item);
else
player->CastSpell(target, enchant->EffectArg[s], item);
}
TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant %i, player (Name: %s, %s) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUID().ToString().c_str(), enchant->EffectArg[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags & flag128(0x10000))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->EffectArg[s], item);
else
player->CastSpell(target, enchant->EffectArg[s], item);
}
}
void Register() override
{
BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit);
}
uint8 _stackAmount = 0;
};
SpellScript* GetSpellScript() const override
{
return new spell_rog_deadly_poison_SpellScript();
}
}
void Register() override
{
BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison::HandleAfterHit);
}
uint8 _stackAmount = 0;
};
// 193358 - Grand Melee
@@ -315,101 +293,85 @@ class spell_rog_grand_melee : public AuraScript
};
// 51690 - Killing Spree
class spell_rog_killing_spree : public SpellScriptLoader
class spell_rog_killing_spree_aura : public AuraScript
{
public:
spell_rog_killing_spree() : SpellScriptLoader("spell_rog_killing_spree") { }
PrepareAuraScript(spell_rog_killing_spree_aura);
class spell_rog_killing_spree_SpellScript : public SpellScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
SPELL_ROGUE_KILLING_SPREE_TELEPORT,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF
});
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase())
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
if (spell_rog_killing_spree_AuraScript* script = aura->GetScript<spell_rog_killing_spree_AuraScript>())
script->AddTarget(GetHitUnit());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
return new spell_rog_killing_spree_SpellScript();
ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true);
break;
}
else
_targets.remove(guid);
}
}
class spell_rog_killing_spree_AuraScript : public AuraScript
{
PrepareAuraScript(spell_rog_killing_spree_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_KILLING_SPREE_TELEPORT,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF
});
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_aura::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_aura::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true);
break;
}
else
_targets.remove(guid);
}
}
private:
GuidList _targets;
};
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
class spell_rog_killing_spree : public SpellScript
{
PrepareSpellScript(spell_rog_killing_spree);
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase())
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
if (spell_rog_killing_spree_aura* script = aura->GetScript<spell_rog_killing_spree_aura>())
script->AddTarget(GetHitUnit());
}
private:
GuidList _targets;
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_killing_spree_AuraScript();
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
// 76806 - Mastery: Main Gauche
@@ -527,79 +489,68 @@ class spell_rog_roll_the_bones : public SpellScript
};
// 1943 - Rupture
class spell_rog_rupture : public SpellScriptLoader
class spell_rog_rupture : public AuraScript
{
public:
spell_rog_rupture() : SpellScriptLoader("spell_rog_rupture") { }
PrepareAuraScript(spell_rog_rupture);
class spell_rog_rupture_AuraScript : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_VENOMOUS_WOUNDS });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
PrepareAuraScript(spell_rog_rupture_AuraScript);
canBeRecalculated = false;
bool Validate(SpellInfo const* /*spellInfo*/) override
float const attackpowerPerCombo[6] =
{
return ValidateSpellInfo({ SPELL_ROGUE_VENOMOUS_WOUNDS });
}
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
canBeRecalculated = false;
uint32 cp = caster->GetComboPoints();
if (cp > 5)
cp = 5;
float const attackpowerPerCombo[6] =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint32 cp = caster->GetComboPoints();
if (cp > 5)
cp = 5;
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void OnEffectRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
return;
Aura* aura = GetAura();
Unit* caster = aura->GetCaster();
if (!caster)
return;
Aura* auraVenomousWounds = caster->GetAura(SPELL_ROGUE_VENOMOUS_WOUNDS);
if (!auraVenomousWounds)
return;
// Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration
Optional<SpellPowerCost> cost = GetSpellInfo()->CalcPowerCost(POWER_ENERGY, false, caster, GetSpellInfo()->GetSchoolMask(), nullptr);
if (!cost)
return;
float pct = float(aura->GetDuration()) / float(aura->GetMaxDuration());
int32 extraAmount = float(cost->Amount) * pct;
caster->ModifyPower(POWER_ENERGY, extraAmount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
OnEffectRemove += AuraEffectRemoveFn(spell_rog_rupture_AuraScript::OnEffectRemoved, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_rog_rupture_AuraScript();
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void OnEffectRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
return;
Aura* aura = GetAura();
Unit* caster = aura->GetCaster();
if (!caster)
return;
Aura* auraVenomousWounds = caster->GetAura(SPELL_ROGUE_VENOMOUS_WOUNDS);
if (!auraVenomousWounds)
return;
// Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration
Optional<SpellPowerCost> cost = GetSpellInfo()->CalcPowerCost(POWER_ENERGY, false, caster, GetSpellInfo()->GetSchoolMask(), nullptr);
if (!cost)
return;
float pct = float(aura->GetDuration()) / float(aura->GetMaxDuration());
int32 extraAmount = float(cost->Amount) * pct;
caster->ModifyPower(POWER_ENERGY, extraAmount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
OnEffectRemove += AuraEffectRemoveFn(spell_rog_rupture::OnEffectRemoved, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
// 14161 - Ruthlessness
@@ -924,111 +875,78 @@ class spell_rog_tricks_of_the_trade_proc : public AuraScript
// 198031 - Honor Among Thieves
/// 7.1.5
class spell_rog_honor_among_thieves : public SpellScriptLoader
class spell_rog_honor_among_thieves : public AuraScript
{
public:
spell_rog_honor_among_thieves() : SpellScriptLoader("spell_rog_honor_among_thieves") { }
PrepareAuraScript(spell_rog_honor_among_thieves);
class spell_rog_honor_among_thieves_AuraScript : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
PrepareAuraScript(spell_rog_honor_among_thieves_AuraScript);
return ValidateSpellInfo({ SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(target, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
return new spell_rog_honor_among_thieves_AuraScript();
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(target, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 196819 - Eviscerate
class spell_rog_eviscerate : public SpellScriptLoader
class spell_rog_eviscerate : public SpellScript
{
public:
spell_rog_eviscerate() : SpellScriptLoader("spell_rog_eviscerate") { }
PrepareSpellScript(spell_rog_eviscerate);
class spell_rog_eviscerate_SpellScript : public SpellScript
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
PrepareSpellScript(spell_rog_eviscerate_SpellScript);
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_eviscerate_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
void Register() override
{
return new spell_rog_eviscerate_SpellScript();
OnEffectHitTarget += SpellEffectFn(spell_rog_eviscerate::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 32645 - Envenom
class spell_rog_envenom : public SpellScriptLoader
class spell_rog_envenom : public SpellScript
{
public:
spell_rog_envenom() : SpellScriptLoader("spell_rog_envenom") { }
PrepareSpellScript(spell_rog_envenom);
class spell_rog_envenom_SpellScript : public SpellScript
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
PrepareSpellScript(spell_rog_envenom_SpellScript);
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_envenom_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
SpellScript* GetSpellScript() const override
void Register() override
{
return new spell_rog_envenom_SpellScript();
OnEffectHitTarget += SpellEffectFn(spell_rog_envenom::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
@@ -1052,14 +970,14 @@ class spell_rog_venomous_wounds : public AuraScript
void AddSC_rogue_spell_scripts()
{
RegisterSpellScript(spell_rog_backstab);
new spell_rog_blade_flurry();
new spell_rog_deadly_poison();
RegisterSpellScript(spell_rog_blade_flurry);
RegisterSpellScript(spell_rog_deadly_poison);
RegisterSpellScript(spell_rog_grand_melee);
new spell_rog_killing_spree();
RegisterSpellAndAuraScriptPair(spell_rog_killing_spree, spell_rog_killing_spree_aura);
RegisterSpellScript(spell_rog_mastery_main_gauche);
RegisterSpellScript(spell_rog_restless_blades);
RegisterSpellScript(spell_rog_roll_the_bones);
new spell_rog_rupture();
RegisterSpellScript(spell_rog_rupture);
RegisterSpellScript(spell_rog_ruthlessness);
RegisterSpellScript(spell_rog_shadowstrike);
RegisterSpellScript(spell_rog_sinister_strike);
@@ -1069,8 +987,8 @@ void AddSC_rogue_spell_scripts()
RegisterSpellScript(spell_rog_vanish_aura);
RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura);
RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
new spell_rog_honor_among_thieves();
new spell_rog_eviscerate();
new spell_rog_envenom();
RegisterSpellScript(spell_rog_honor_among_thieves);
RegisterSpellScript(spell_rog_eviscerate);
RegisterSpellScript(spell_rog_envenom);
RegisterSpellScript(spell_rog_venomous_wounds);
}