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DB/Gameobject: Chillwind Camp Mid Summer Festival Go Spawns
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28
sql/updates/world/2012_06_24_03_world_gameobject.sql
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28
sql/updates/world/2012_06_24_03_world_gameobject.sql
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-- Chillwind Camp Mid Summer Festival Go Spawns
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SET @OGUID := 17845;
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DELETE FROM `gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+17;
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
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(@OGUID+0,181300,0,1,1,945.1077,-1435.984,62.91423,5.288348,0,0,0,1,120,255,1),
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(@OGUID+1,181302,0,1,1,1004.427,-1443.667,62.28303,2.949595,0,0,0,1,120,255,1),
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(@OGUID+2,181302,0,1,1,1004.097,-1446.269,61.98349,1.989672,0,0,0,1,120,255,1),
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(@OGUID+3,181305,0,1,1,1009.866,-1446.948,62.31522,3.490667,0,0,0,1,120,255,1),
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(@OGUID+4,181306,0,1,1,1002.772,-1445.215,62.09951,2.007128,0,0,0,1,120,255,1),
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(@OGUID+5,181307,0,1,1,1009.089,-1446.896,63.24824,1.658062,0,0,0,1,120,255,1),
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(@OGUID+6,181355,0,1,1,995.8973,-1439.065,63.6682,0.8552105,0,0,0,1,120,255,1),
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(@OGUID+7,181355,0,1,1,1010.988,-1450.932,62.06363,4.66003,0,0,0,1,120,255,1),
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(@OGUID+8,181355,0,1,1,988.3309,-1455.517,60.69862,5.846854,0,0,0,1,120,255,1),
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(@OGUID+9,181355,0,1,1,934.7761,-1439.972,63.46706,2.251473,0,0,0,1,120,255,1),
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(@OGUID+10,181605,0,1,1,1002.282,-1432.47,64.05733,5.777041,0,0,0,1,120,255,1),
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(@OGUID+11,187576,0,1,1,973.3299,-1430.872,67.15336,3.141593,0,0,0,1,120,255,1),
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(@OGUID+12,187939,0,1,1,999.0452,-1453.844,60.73637,3.68265,0,0,0,1,120,255,1),
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(@OGUID+13,188020,0,1,1,1011.989,-1434.024,63.98868,6.230826,0,0,0,1,120,255,1),
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(@OGUID+14,188020,0,1,1,1017.408,-1450.234,62.41806,5.166176,0,0,0,1,120,255,1),
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(@OGUID+15,188020,0,1,1,987.117,-1451.32,61.76295,3.717554,0,0,0,1,120,255,1),
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(@OGUID+16,188020,0,1,1,990.5877,-1460.205,60.6304,3.595379,0,0,0,1,120,255,1),
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(@OGUID+17,188021,0,1,1,1006.964,-1448.083,62.19069,5.148723,0,0,0,1,120,255,1);
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DELETE FROM `game_event_gameobject` WHERE `guid` BETWEEN @OGUID+0 AND @OGUID+19;
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INSERT INTO `game_event_gameobject` (`eventEntry`,`guid`) VALUES
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(1,@OGUID+0),(1,@OGUID+1),(1,@OGUID+2),(1,@OGUID+3),(1,@OGUID+4),
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(1,@OGUID+5),(1,@OGUID+6),(1,@OGUID+7),(1,@OGUID+8),(1,@OGUID+9),
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(1,@OGUID+10),(1,@OGUID+11),(1,@OGUID+12),(1,@OGUID+13),(1,@OGUID+14),
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(1,@OGUID+15),(1,@OGUID+16),(1,@OGUID+17);
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