mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
@@ -22,6 +22,7 @@
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#include "EventMap.h"
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#include "ObjectGuid.h"
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#include "ThreatManager.h"
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#include "QuestDef.h"
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#define CAST_AI(a, b) (dynamic_cast<a*>(b))
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#define ENSURE_AI(a,b) (EnsureAI<a>(b))
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@@ -66,7 +66,7 @@ class go_atalai_statue : public GameObjectScript
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InstanceScript* instance;
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bool GossipHello(Player* player, bool /*reportUse*/) override
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bool GossipHello(Player* /*player*/, bool /*reportUse*/) override
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{
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instance->SetData(EVENT_STATE, me->GetEntry());
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return false;
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